Spellmight: Difference between revisions

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("it's damage" misspelling corrected to "its damage")
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| toggleable = yes
| toggleable = yes
| granted by items = Spellmight Gloves
| granted by items = Spellmight Gloves
| notes = The Spellmight passive will add it's damage to any smites that count as spells (all except Divine Smite) while not applying the -5 to hit penalty to them.
| notes = The Spellmight passive will add its damage to any smites that count as spells (all except Divine Smite) while not applying the -5 to hit penalty to them.
}}
}}

Revision as of 02:45, 8 February 2024

Generic Explosion.webp

Spellmight is a toggleable passive feature that allows a caster to steady their hand, dealing excellent damage if it hits,

Description

When casting a spell that requires an Attack roll, you can take a -5 penalty to the roll to deal an additional D8 Piercing.png 1d8 damage.

How to learn

Granted by the equipment:

Notes

The Spellmight passive will add its damage to any smites that count as spells (all except Divine Smite) while not applying the -5 to hit penalty to them.