Sting: Difference between revisions

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If the attack hits, but the target saves successfully, they still take half the additional damage."''</div>
If the attack hits, but the target saves successfully, they still take half the additional damage."''</div>
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<div style="text-align:center;">[[File:Actions Icons.png|25px]] '''Action'''</div>
<div style="text-align:center;">[[File:Action Icon.png|25px]] '''Action'''</div>
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| Damage = <span style="color:#999999">1d4 + 3</span> <span style="color:#99cc00">+ 1d6</span>
| Damage = <span style="color:#999999">1d4 + 3</span> <span style="color:#99cc00">+ 1d6</span>
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== Properties ==
== Properties ==
{{C|[[File:Actions Icons.png|25px]] Action}}
{{C|[[File:Action Icon.png|25px]] Action}}


* Damage: 4 ~ 7  Piercing + 1 ~ 6 Poison
* Damage: 4 ~ 7  Piercing + 1 ~ 6 Poison

Revision as of 03:53, 11 February 2023

Sting is a Find Familiar: Imp Action. Imps use this ability to make melee attacks to deal Piercing and Poison Damage to enemies.

File:Sting Icon 2.png
"Sting a creature to deal 1d4 + 3 Piercing damage. Potentially deals an additional 1d6 Poison damage. If the attack hits, but the target saves successfully, they still take half the additional damage."

Action Icon.png Action

Damage 1d4 + 3 + 1d6
Damage Types Piercing, Poison
Range 1.5m / 5ft
Saving Throw Constitution

Description

Sting a creature to deal 1d4 + 3 Piercing damage. Potentially deals an additional 1d6 Poison damage.

If the attack hits, but the target saves successfully, they still take half the additional damage.

Properties

Action Icon.png Action