Sting: Difference between revisions

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| Damage Types = [[Damage Types|<span style="color:#999999">Piercing</span>]], [[Damage Types|<span style="color:#99cc00">Poison</span>]]
| Damage Types = [[Damage Types|<span style="color:#999999">Piercing</span>]], [[Damage Types|<span style="color:#99cc00">Poison</span>]]
| Range = 2m / 5ft (Melee)
| Range = 2m / 5ft (Melee)
| Saving Throw = [[Constitution]]
}}]]
}}]]



Revision as of 17:19, 25 May 2022

Sting is a Find Familiar: Imp Action. Imps use this ability to make melee attacks to deal Piercing and Poison Damage to enemies.

File:Sting Icon 2.png
"Sting a creature to deal 1d4 + 3 Piercing damage. Potentially deals an additional 1d6 Poison damage. If the attack hits, but the target saves successfully, they still take half the additional damage."


Damage 1d4 + 3 + 1d6
Damage Types Piercing, Poison
Range 2m / 5ft (Melee)
Saving Throw Constitution

Description

Sting a creature to deal 1d4 + 3 Piercing damage. Potentially deals an additional 1d6 Poison damage.

If the attack hits, but the target saves successfully, they still take half the additional damage.

Properties

File:Actions Icons.png Action