Sting: Difference between revisions
Jump to navigation
Jump to search
(Created page with "'''Sting''' is a Find Familiar: Imp Action. Imps use this ability to make melee attacks to deal Piercing and Poison Damage to enemies. == Description == Sting a creature to deal <span style="color:darkgray">1d4 + 3</span> <span style="color:darkgray">Piercing</span> <span style="color:darkgray">damage</span>. Potentially deals an additional span style="color:greenyellow">1d6</span> Damage Types|<span style="color:greenye...") |
HiddenDragon (talk | contribs) mNo edit summary |
||
(16 intermediate revisions by 4 users not shown) | |||
Line 1: | Line 1: | ||
'''Sting''' is a | {{ActionPage | ||
| summary = '''Sting''' is a {{SAI|Find Familiar: Imp}} Action. Imps use this ability to make melee attacks to deal Piercing and Poison Damage to enemies. | |||
| description = Bite a target. | |||
| extra description = Deals {{DamageText|1d4 + Dexterity Modifier|Piercing}} damage and possibly deals an additional {{DamageText|1d4|Poison}} damage. | |||
| image = Bite.webp | |||
| controller icon = Bite Icon.webp | |||
| icon = Bite Unfaded Icon.webp | |||
| cost = action | |||
| damage = 1d4 | |||
| damage type = Piercing | |||
| damage modifier = Dexterity | |||
| extra damage = 1d6 | |||
| extra damage type = Poison | |||
| extra damage con = yes | |||
| attack roll = yes | |||
| range = melee | |||
| save = CON | |||
| save dc = 11 | |||
| on save = Target takes no additional Poison damage. | |||
| condition = | |||
| condition duration = | |||
| condition save = | |||
| used by creatures = Find Familiar: Imp | |||
| notes = | |||
}} |
Latest revision as of 04:37, 28 April 2024
Sting is a
Action. Imps use this ability to make melee attacks to deal Piercing and Poison Damage to enemies.Description
Bite a target.
Deals 1d4 + Dexterity ModifierPiercing damage and possibly deals an additional 1d4Poison damage.
Properties
- Cost:
- Action
- Damage:
- 1d4 (1~4) + Dexterity modifier Piercing damage
- + 1d6 (1~6) Poison damage (conditional)
- Details:
- Attack roll
- Melee: 1.5 m / 5 ft
- CON Save (DC 11) (On Save: Target takes no additional Poison damage.)
How to learn
Used by creatures: Find Familiar: Imp