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| {{quote|Muscles and physical power.}} | | {{quote|Muscles and physical power.}} |
| | [[Category:Gameplay Mechanics]][[Category:Ability Scores]] |
| | [[File:Strength Ability Icon.png|frameless|left|150px]] '''Strength''' is an [[Character Creation#Ability Scores|Ability Score]] and the primary ability of [[Barbarian]], [[Fighter]], [[Paladin]]. |
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| [[File:Strength Score Icon.png|frameless|left|150px]] '''Strength''' is an [[Abilities|ability score]] and the primary ability of [[Barbarian]], [[Fighter]], [[Paladin]].
| | Strength affects your [[Athletics]] skill and [[Attack Rolls]] so you become better at melee combat. It also determines how far you can jump, how much you can carry and how far you can shove (possibly based on Athletics). |
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| Strength affects your [[Athletics]] skill and [[attack rolls]] so you become better at melee combat. It also determines how far you can jump, how much you can carry and how far you can shove (possibly based on Athletics). | |
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| {{clear}} | | {{clear}} |
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| == Strength modifier chart == | | == Strength Modifier Chart == |
| | | '''Baldur's Gate 3''' uses the [[Point Buy]] ruleset. |
| ''Baldur's Gate 3'' uses the [[Point Buy]] ruleset. | |
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| {| class="wikitable" style="min-width:300px; text-align:center;" | | {| class="wikitable" style="min-width:300px; text-align:center;" |
| |+ Strength scores and modifiers | | |+ Strength Scores and Modifiers |
| |- | | |- |
| ! style="width: 75pt;" | Score | | ! style="width: 100pt;" | Score |
| ! style="width: 75pt;" | Modifier | | ! style="width: 150pt;" | Modifier |
| ! style="width: 100pt;" | Jump distance | | ! style="width: 150pt;" | Jump Distance |
| ! style="width: 150pt;" | Carrying capacity | | ! style="width: 150pt;" | Carrying Capacity |
| ! Throwable weight
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| |- | | |- |
| | 1 || - 5 || - || - || - | | | 1 || - 5 |
| |- | | |- |
| | 2 - 3 || - 4 || - || - || - | | | 2 - 3 || - 4 |
| |- | | |- |
| | 4 - 5 || - 3 || - || - || - | | | 4 - 5 || - 3 |
| |- | | |- |
| | 6 - 7 || - 2 || - || - || - | | | 6 - 7 || - 2 |
| |- | | |- |
| | 8 - 9 || - 1 || 4.5 m / 15 ft || 80-90 kg / 160-180 lbs || 12.8 - 16.2 kg | | | 8 - 9 || - 1 || 4.5 m / 15 ft || 80 - 90 |
| |- | | |- |
| | 10 - 11 || + 0 || 4.5 m / 15 ft || 100-110 kg / 200-220 lbs || 20 - 24.2 kg | | | 10 - 11 || + 0 || 4.5 m / 15 ft || 100 - 110 |
| |- | | |- |
| | 12 - 13 || + 1 || 5.5 m / 18.3 ft || 120-130 kg / 240-260 lbs || 28.8 - 33.8 kg | | | 12 - 13 || + 1 || 5.5 m / 18.3 ft || 120 - 130 |
| |- | | |- |
| | 14 - 15 || + 2 || 6.5 m / 21.6 ft || 140-150 kg / 280-300 lbs || 39.2 - 45 kg | | | 14 - 15 || + 2 || 6.5 m / 21.6 ft || 140 - 150 |
| |- | | |- |
| | 16 - 17 || + 3 || 7.5 m / 25 ft || 160-170 kg / 320-340 lbs || 51.2 - 57.8 kg | | | 16 - 17 || + 3 || 7.5 m / 25 ft || 160 - 170 |
| |- | | |- |
| | 18 - 19 || + 4 || 8.5 m / 28.3 ft || 180-190 kg / 360-380 lbs || 64.8 - 72.2 kg | | | 18 - 19 || + 4 || 8.5 m / 28.3 ft || 180 - 190 |
| |- | | |- |
| | 20 - 21 || + 5 || 9.5 m / 31.6 ft || 200-210 kg / 400-420 lbs || 80 - 88.2 kg | | | 20 - 21 || + 5 || 9.5 m / 31.6 ft || 200 - 210 |
| |- | | |- |
| | 22 - 23 || + 6 || 10.5 m / 35 ft || 220-230 kg / 440-460 lbs | | | 22 - 23 || + 6 || 10.5 m / 35 ft || 220 - 230 |
| |96.8 - 105.8 kg
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| |- | | |- |
| | 24 - 25 || + 7 || 11.5 m / 38.3 ft || 240-250 kg / 480-500 lbs | | | 24 - 25 || + 7 || 11.5 m / 38.3 ft || 240 - 250 |
| |115.2 - 125 kg
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| |- | | |- |
| | 26 - 27 || + 8 || 12.5 m / 41.6 ft || 260-270 kg / 520-540 lbs | | | 26 - 27 || + 8 || 12.5 m / 41.6 ft || 260 - 270 |
| |135.2 - 145.8 kg
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| |- | | |- |
| | 28 - 29 || + 9 || 13.5 m / 45 ft || 280-290 kg / 560-580 lbs | | | 28 - 29 || + 9 || 13.5 m / 45 ft || 280 - 290 |
| |156.8 - 168.2 kg
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| |- | | |- |
| | 30 || + 10 || 14.5 m / 48.3 ft || 300 kg / 600 lbs | | | 30 || + 10 || 14.5 m / 48.3 ft || 300 |
| |180 kg
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| |} | | |} |
| Exceeding 70% of carrying capacity results in becoming Encumbered, and exceeding 90% results in becoming Heavily Encumbered. | | Exceeding 70% of carrying capacity results in becoming Encumbered, and exceeding 90% results in becoming Heavily Encumbered. |
| | ===[[File:Encumbered_Condition Icon.webp|frameless|upright=0.15]] Encumbered=== |
| | {| class="wikitable" |
| | !Effect |
| | |- |
| | | |
| | *Carrying too much weight. |
| | *[[Movement Speed]] reduced, and [[Jump (Bonus Action)|Jump]] distance is halved. |
| | |} |
| | Movement Speed is reduced by a third. |
| | ===[[File:Heavily_Encumbered_Condition Icon.webp|frameless|upright=0.15]] Heavily Encumbered=== |
| | {| class="wikitable" |
| | !Effect |
| | |- |
| | | |
| | *Carrying far too much weight. |
| | *[[Movement Speed]] heavily reduced, and you can no longer climb or [[Jump (Bonus Action)|Jump]]. You also have {{Disadvantage}} on [[Ability Check|Ability Checks]] and [[Attack Roll|Attack Rolls]], as well as Strength, Dexterity, and Constitution [[Saving Throw|Saving Throws]]. |
| | |} |
| | Movement Speed is reduced by two-thirds. |
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| {{Condition|Encumbered}} | | {{GameplayMechanicsNavbox}} |
| {{Condition|Heavily Encumbered}}
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| == Ways to increase ==
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| The following items/entities can be consumed/used for a permanent bonus to Strength:
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| * [[Auntie Ethel's Hair]]: +1 to any chosen ability
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| * [[Potion of Everlasting Vigour]]: +2 to Strength
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| * [[Mirror of Loss]]: +2 to any chosen ability, up to a maximum of 24
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| The following [[feats]] can increase Strength up to a {{em|base}} value of 20:
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| * [[Resilient]]: +1 to any chosen ability
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| * [[Athlete]]: +1 to either Strength or Dexterity
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| * [[Heavily Armoured]]: +1 to Strength
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| * [[Heavy Armour Master]]: +1 to Strength
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| * [[Lightly Armoured]]: +1 to either Strength or Dexterity
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| * [[Moderately Armoured]]: +1 to either Strength or Dexterity
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| * [[Tavern Brawler]]: +1 to either Strength or Constitution
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| * [[Weapon Master]]: +1 to either Strength or Dexterity
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| == Related items ==
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| === Affecting Strength ===
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| The following items set the user's Strength score to the specified value. They will have no effect if the user's Strength score is higher without them:
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| {{div col | style = column-width: 22em; list-style-type: none; column-count: 2}}
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| * {{RarityItem|Elixir of Hill Giant Strength|40}} sets Strength to 21
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| * {{RarityItem|Elixir of Cloud Giant Strength|40}} sets Strength to 27
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| * {{RarityItem|Club of Hill Giant Strength|40}} sets Strength to 19
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| * {{RarityItem|Handmaiden's Mace|40}} sets Strength to 18
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| * {{RarityItem|Gauntlets of Hill Giant Strength|40}} sets Strength to 23
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| {{div col end}}
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| The following items increase Strength while equipped, or until the effect wears off.
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| {{list style none |
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| * {{RarityItem|The Mighty Cloth|40}} increases Strength by +2 ''(up to 20)''
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| * {{RarityItem|Harmonium Halberd|40}} increases Strength by +2 ''(up to 23)''
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| * {{RarityItem|Devilfoil Mask|40}} increases Strength by +1 per nearby creature also wearing a mask
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| * {{RarityItem|Broken Promises|40}} increases Strength by +2 until long rest, and then permanently reduces it by -1
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| }}
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| === Affecting saving throws ===
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| The following items grant a +1 bonus to Strength saving throws:
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| {{div col | style = column-width: 22em; list-style-type: none;column-count: 3}}
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| * {{RarityItem|Ring Mail Armour|40}}
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| * {{RarityItem|Metallic Gloves|40}}
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| * {{RarityItem|Dark Justiciar Gauntlets (Uncommon)|40}}
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| * {{RarityItem|Gloves of Heroism|40}}
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| * {{RarityItem|Gloves of the Growling Underdog|40}}
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| * {{RarityItem|Luminous Gloves|40}}
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| * {{RarityItem|Gloves of Succour|40}}
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| * {{RarityItem|Hellrider's Pride|40}}
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| * {{RarityItem|Dwarven Splintmail|40}}
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| * {{RarityItem|Ring Mail Armour +2|40}}
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| * {{RarityItem|Splint Armour +2|40}}
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| * {{RarityItem|Dark Justiciar Gauntlets (Rare)|40}}
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| * {{RarityItem|Cerebral Citadel Gloves|40}}
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| * {{RarityItem|Craterflesh Gloves|40}}
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| * {{RarityItem|Flawed Helldusk Gloves|40}}
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| * {{RarityItem|Gloves of Battlemage's Power|40}}
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| * {{RarityItem|Blackguard's Gauntlets|40}}
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| * {{RarityItem|Unwanted Masterwork Gauntlets|40}}
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| * {{RarityItem|Gauntlets of Hill Giant Strength|40}}
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| * {{RarityItem|Helldusk Gloves|40}}
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| * {{RarityItem|Hr'a'cknir Bracers|40}}
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| * {{RarityItem|Legacy of the Masters|40}}
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| * {{RarityItem|The Reviving Hands|40}}
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| {{div col end}}
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| === Affecting ability checks ===
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| The following items grant the passive feature [[Body Aid]], which grants a +1 bonus to Strength ability checks and saving throws:
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| {{list style none |
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| * {{RarityItem|Dwarven Splintmail|40}}
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| * {{RarityItem|Ring Mail Armour +2|40}}
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| * {{RarityItem|Splint Armour +2|40}}
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| }}
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| === Benefiting from Strength ===
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| {{list style none |
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| * {{RarityItem|Titanstring Bow|40}} deals additional damage equal to your Strength modifier
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| * {{RarityItem|Balduran's Giantslayer|40}} on a hit, double the damage from your Strength modifier
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| * {{RarityItem|Hr'a'cknir Bracers|40}} cast [[Telekinesis]] using Strength as the [[Spells#Spellcasting_ability|spellcasting ability]]
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| }}
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| {{NavGameplay/Character}}
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| [[Category:Gameplay mechanics]]
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| [[Category:Ability Scores]]
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