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* [[Heavily Armoured]]: +1 to Strength | * [[Heavily Armoured]]: +1 to Strength | ||
* [[Heavy Armour Master]]: +1 to Strength | * [[Heavy Armour Master]]: +1 to Strength | ||
* [[Lightly Armoured]] +1 to either Strength or Dexterity | * [[Lightly Armoured]]: +1 to either Strength or Dexterity | ||
* [[Moderately Armoured]]: +1 to either Strength or Dexterity | |||
* [[Tavern Brawler]]: +1 to either Strength or Constitution | |||
* [[Weapon Master]]: +1 to either Strength or Dexterity | |||
== Related items == | == Related items == | ||
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The following items set the user's Strength score to the specified value. They will have no effect if the user's Strength score is higher without them: | The following items set the user's Strength score to the specified value. They will have no effect if the user's Strength score is higher without them: | ||
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* {{RarityItem|Elixir of Hill Giant Strength|40}} sets Strength to 21 | * {{RarityItem|Elixir of Hill Giant Strength|40}} sets Strength to 21 | ||
* {{RarityItem|Elixir of Cloud Giant Strength|40}} sets Strength to 27 | * {{RarityItem|Elixir of Cloud Giant Strength|40}} sets Strength to 27 | ||
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The following items increase Strength while equipped, or until the effect wears off. | The following items increase Strength while equipped, or until the effect wears off. | ||
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* {{RarityItem|The Mighty Cloth|40}} increases Strength by +2 ''(up to 20)'' | * {{RarityItem|The Mighty Cloth|40}} increases Strength by +2 ''(up to 20)'' | ||
* {{RarityItem|Harmonium Halberd|40}} increases Strength by +2 ''(up to 23)'' | * {{RarityItem|Harmonium Halberd|40}} increases Strength by +2 ''(up to 23)'' | ||
* {{RarityItem|Devilfoil Mask|40}} increases Strength by +1 per nearby creature also wearing a mask | * {{RarityItem|Devilfoil Mask|40}} increases Strength by +1 per nearby creature also wearing a mask | ||
* {{RarityItem|Broken Promises|40}} increases Strength by +2 until long rest, and then permanently reduces it by -1 | * {{RarityItem|Broken Promises|40}} increases Strength by +2 until long rest, and then permanently reduces it by -1 | ||
}} | |||
=== Affecting saving throws === | === Affecting saving throws === | ||
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The following items grant the passive feature [[Body Aid]], which grants a +1 bonus to Strength ability checks and saving throws: | The following items grant the passive feature [[Body Aid]], which grants a +1 bonus to Strength ability checks and saving throws: | ||
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* {{RarityItem|Dwarven Splintmail|40}} | * {{RarityItem|Dwarven Splintmail|40}} | ||
* {{RarityItem|Ring Mail Armour +2|40}} | * {{RarityItem|Ring Mail Armour +2|40}} | ||
* {{RarityItem|Splint Armour +2|40}} | * {{RarityItem|Splint Armour +2|40}} | ||
}} | |||
=== Benefiting from Strength === | === Benefiting from Strength === | ||
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* {{RarityItem|Titanstring Bow|40}} deals additional damage equal to your Strength modifier | * {{RarityItem|Titanstring Bow|40}} deals additional damage equal to your Strength modifier | ||
* {{RarityItem|Balduran's Giantslayer|40}} on a hit, double the damage from your Strength modifier | * {{RarityItem|Balduran's Giantslayer|40}} on a hit, double the damage from your Strength modifier | ||
* {{RarityItem|Hr'a'cknir Bracers|40}} cast [[Telekinesis]] using Strength as the [[Spells#Spellcasting_ability|spellcasting ability]] | * {{RarityItem|Hr'a'cknir Bracers|40}} cast [[Telekinesis]] using Strength as the [[Spells#Spellcasting_ability|spellcasting ability]] | ||
}} | |||
{{NavGameplay/Character}} | {{NavGameplay/Character}} |