41,857
editsFixed plus value showing up twice when there is no die value
HiddenDragon (talk | contribs) (Moved conditinal text so it's coloured) |
HiddenDragon (talk | contribs) (Fixed plus value showing up twice when there is no die value) |
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(16 intermediate revisions by 4 users not shown) | |||
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<includeonly><div class="bg3wiki-info-blob">{{#if: {{{die|}}} | {{DieIcon | D{{{die}}} | {{{type}}} }} }} {{DamageColor | {{{type}}} | {{# | <includeonly><div class="bg3wiki-info-blob">{{#if: {{{die|}}} | {{DieIcon | D{{{die}}} | {{{type}}} }} }} {{DamageColor | {{{type}}} | {{#switch: {{{flat value|}}} | <!--empty--> = <!--nothing--> | proficiency = [[Proficiency bonus]] | #default = {{{flat value}}} }}{{#if: {{{die|}}} | {{{count}}}d{{{die}}} {{#switch: {{{plus|0}}} | 0 = | + {{{plus}}} }} }} {{#if: {{{die|}}} | ({{#expr: {{{count}}} + {{{plus|0}}} }}~{{#expr: {{{count}}}*{{{die}}} + {{{plus|0}}} }}) }} {{DamageModifier | {{{modifier|}}} }} {{#ifeq: {{{type|}}} | Healing | {{DamageType | {{{type}}} | hit points }} | {{DamageType | {{{type}}} }} damage}} {{#if: {{{per|}}} | per {{{per}}} }} {{#if:{{{delayed|}}} | (delayed)|}} {{#if:{{{con|}}} | (conditional)|}}}} {{#if: {{{save|}}} | ({{#switch:{{{save}}} | no | none = no [[saving throw]] allowed | #default = {{#if: {{{save dc|}}} | DC {{{save dc}}} }} [[Saving throw|{{{save}}} save]] to {{#switch: {{{save effect|}}} | half | halve = halve | #default = negate }} }})}}</div></includeonly><noinclude> | ||
Examples: | Examples: | ||
{{code|<nowiki>{{DamageInfo | 2 | Acid }}</nowiki>}} | {{code|<nowiki>{{DamageInfo | 2 | Acid }}</nowiki>}} | ||
{{DamageInfo | 2 | Acid }} | {{DamageInfo | 2 | Acid }} | ||
--- | |||
{{code|<nowiki>{{DamageInfo | prof | Acid }}</nowiki>}} | |||
{{DamageInfo | prof | Acid }} | |||
--- | |||
{{code|<nowiki>{{DamageInfo | proficiency | Acid }}</nowiki>}} | |||
{{DamageInfo | proficiency | Acid }} | |||
--- | --- | ||
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{{code|<nowiki>{{DamageInfo | 2d6 | Acid | save = Dexterity | save effect = half }}</nowiki>}} | {{code|<nowiki>{{DamageInfo | 2d6 | Acid | save = Dexterity | save effect = half }}</nowiki>}} | ||
{{DamageInfo | 2d6 | Acid | save = Dexterity | save effect = half }} | {{DamageInfo | 2d6 | Acid | save = Dexterity | save effect = half }} | ||
--- | |||
{{code|<nowiki>{{DamageInfo | 2d6 | Acid | save = Dexterity | save dc = 15 | save effect = half }}</nowiki>}} | |||
{{DamageInfo | 2d6 | Acid | save = Dexterity | save dc = 15 | save effect = half }} | |||
--- | --- | ||
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--- | --- | ||
{{code|<nowiki>{{DamageInfo | +2 | Acid | con}}</nowiki>}} | {{code|<nowiki>{{DamageInfo | +2 | Acid | con }}</nowiki>}} | ||
{{DamageInfo | +2 | Acid | con | {{DamageInfo | +2 | Acid | con }} | ||
}} | |||
--- | |||
{{code|<nowiki>{{DamageInfo | 2d6 | Acid | delayed }}</nowiki>}} | |||
{{DamageInfo | 2d6 | Acid | delayed }} | |||
--- | --- | ||
{{code|<nowiki>{{DamageInfo | 2d6 | Healing}}</nowiki>}} | {{code|<nowiki>{{DamageInfo | 2d6 | Healing}}</nowiki>}} | ||
{{DamageInfo | 2d6 | Healing | {{DamageInfo | 2d6 | Healing }} | ||
}} | |||
'''IMPORTANT NOTES''' | '''IMPORTANT NOTES''' |