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The Emperor plays a key role in the main story of [[Baldur's Gate 3]], and as part of this role his identity and personal background are kept obfuscated for much of the game. | The Emperor plays a key role in the main story of [[Baldur's Gate 3]], and as part of this role his identity and personal background are kept obfuscated for much of the game. | ||
During Act 1 and Act 2, The Emperor only "meets" with the player | During Act 1 and Act 2, The Emperor only "meets" with the player as the [[Dream Visitor]]. At the beginning of Act 3, the player finally meets The Emperor "face to face", an event which reveals that he is a [[Mind Flayer]]. | ||
Through all three Acts, The Emperor generally serves as a guide, and unlikely ally to the party, having the means to protect your mind from the influence of the [[Absolute]] through the use of the [[Orpheus|prisoner]] within the [[Mysterious Artefact|Astral Prism]]. | Through all three Acts, The Emperor generally serves as a guide, and unlikely ally to the party, having the means to protect your mind from the influence of the [[Absolute]] through the use of the [[Orpheus|prisoner]] within the [[Mysterious Artefact|Astral Prism]]. | ||
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{{SpoilerBox|act=3| | {{SpoilerBox|act=3| | ||
[[File:Balduran1.png|left|thumb|200px|''An Adventurer, I came from Baldur's Gate, though | [[File:Balduran1.png|left|thumb|200px|''An Adventurer, I came from Baldur's Gate, though I was never one to be constrained by circumstance. I longed for more.'']] | ||
During this time, it also offers the party the Astral Touched Tadpole, which causes the user to transform into a [[Illithid Powers|Half-Illithid]]. It insists the path of the Mind Flayer is preferable, regardless of the player's view on them, This may seen contradicting with its previous promise as the [[Dream Visitor]] to ensure they do not become [[Mind Flayer|Mind Flayers]], but this promise refers to the player becoming a Mind Flayer unwillingly because of the Elder Brain, The Emperor is in favor of the player becoming a Mind Flayer of their own volition and without the influence of the Elder Brain. | During this time, it also offers the party the Astral Touched Tadpole, which causes the user to transform into a [[Illithid Powers|Half-Illithid]]. It insists the path of the Mind Flayer is preferable, regardless of the player's view on them, This may seen contradicting with its previous promise as the [[Dream Visitor]] to ensure they do not become [[Mind Flayer|Mind Flayers]], but this promise refers to the player becoming a Mind Flayer unwillingly because of the Elder Brain, The Emperor is in favor of the player becoming a Mind Flayer of their own volition and without the influence of the Elder Brain. | ||
[[File:Balduran2.png|left|thumb|200px|''That longing brought me to Moonrise Towers on a search for treasure. To a colony of mind flayers who caught me and changed me.'']] | [[File:Balduran2.png|left|thumb|200px|''That longing brought me to Moonrise Towers on a search for treasure. To a colony of mind flayers who caught me and changed me.'']] | ||
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==Conversations and Relationships== | ==Conversations and Relationships== | ||
''See [[Dream Visitor]] to read about his previous conversations with the player when he was in disguise.'' | |||
Players have a limited number of opportunities to interact with The Emperor, and as such, opportunities for conversation and other interactions are much more limited compared to the other primary [[Companions]]. | Players have a limited number of opportunities to interact with The Emperor, and as such, opportunities for conversation and other interactions are much more limited compared to the other primary [[Companions]]. | ||
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====Identity Reveal==== | ====Identity Reveal==== | ||
During [[Help Your Protector]] at the start of Act 3, a conversation is automatically triggered when the player ventures far enough into the Astral Plane. A combat encounter in some form is inevitable from this conversation, and then another set of conversation options are available after the combat resolves. The Emperor will have nothing further to say when this conversation ends, even if the player tries to interact with him further.<ref>Confirmed up-to-date as of Patch 6.</ref> | During [[Help Your Protector]] at the start of Act 3, a conversation is automatically triggered when the player ventures far enough into the [[Astral Plane]]. A combat encounter in some form is inevitable from this conversation, and then another set of conversation options are available after the combat resolves. The Emperor will have nothing further to say when this conversation ends, even if the player tries to interact with him further.<ref>Confirmed up-to-date as of Patch 6.</ref> | ||
====Regarding [[Belynne Stelmane|Duke Stelmane]]==== | ====Regarding [[Belynne Stelmane|Duke Stelmane]]==== |