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editsUser:T-Furan/Sandbox/Gear locator Act Three (edit)
Revision as of 00:26, 16 January 2024
, 16 January→Act Three
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! scope="row"| {{MdRarityItem|The Pointy Hat}} | ! scope="row"| {{MdRarityItem|The Pointy Hat}} | ||
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*Gain a bonus to [[Persuasion]] [[ability check|ability checks]] equal to your [[Intelligence]] [[modifier]] | *Gain a bonus to [[Persuasion]] [[ability check|ability checks]] equal to your [[Intelligence]] [[Abilities#Ability score modifiers|modifier]] | ||
| Locked opulent chest in a tent behind [[Lucretious]] in the north-western corner of the [[Circus of the Last Days]] | | Locked opulent chest in a tent behind [[Lucretious]] in the north-western corner of the [[Circus of the Last Days]] | ||
|style="text-align: center;"| {{Coords|-85|-24}} | |style="text-align: center;"| {{Coords|-85|-24}} | ||
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*Upon entering {{cond|Rage}}, gain 15 [[Hit Points#Temporary Hit Points|temporary hit points]] | *Upon entering {{cond|Rage}}, gain 15 [[Hit Points#Temporary Hit Points|temporary hit points]] | ||
*All incoming damage is reduced by 2. When you are struck by a melee attack, the attacker receives {{DamageColor|Physical|Piercing}} damage equal to your [[Constitution]] [[modifier]] | *All incoming damage is reduced by 2. When you are struck by a melee attack, the attacker receives {{DamageColor|Physical|Piercing}} damage equal to your [[Constitution]] [[Abilities#Ability score modifiers|modifier]] | ||
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! scope="row"| {{MdRarityItem|The Dancing Breeze}} | ! scope="row"| {{MdRarityItem|The Dancing Breeze}} | ||
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! scope="row"| {{MdRarityItem|Harmonic Dueller}} | ! scope="row"| {{MdRarityItem|Harmonic Dueller}} | ||
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*Gain an action to harmonise with the rapier, attempting a [[DC]] 15 [[Performance]] [[Checks|check]]; Upon success, deal additional damage equal to your [[Charisma]] [[modifier]] (minimum 1) with melee weapons, for 10 turns ({{recharge|short rest}}) | *Gain an action to harmonise with the rapier, attempting a [[DC]] 15 [[Performance]] [[Checks|check]]; Upon success, deal additional damage equal to your [[Charisma]] [[Abilities#Ability score modifiers|modifier]] (minimum 1) with melee weapons, for 10 turns ({{recharge|short rest}}) | ||
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! scope="row"| {{MdRarityItem|Absolute Confidence Amulet}} | ! scope="row"| {{MdRarityItem|Absolute Confidence Amulet}} | ||
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! scope="row"| {{MdRarityItem|Duke Ravengard's Longsword}} | ! scope="row"| {{MdRarityItem|Duke Ravengard's Longsword}} | ||
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*When you kill an enemy, all allies within 9 m / 30 ft gain [[Temporary Hit Points|temporary hit points]] equal to your [[Charisma]] [[modifier]] (minimum 1) | *When you kill an enemy, all allies within 9 m / 30 ft gain [[Temporary Hit Points|temporary hit points]] equal to your [[Charisma]] [[Abilities#Ability score modifiers|modifier]] (minimum 1) | ||
*Gain an action to inspire an ally, giving them a condition for 3 turns to make one melee attack that deals additional {{DamageColor|Physical|1d8 Piercing}} (1d10 if the ally has {{sai|Improved Combat Superiority}}) damage and costs a {{action|reaction}}{{ref|name=note11}} ({{recharge|short rest}}) | *Gain an action to inspire an ally, giving them a condition for 3 turns to make one melee attack that deals additional {{DamageColor|Physical|1d8 Piercing}} (1d10 if the ally has {{sai|Improved Combat Superiority}}) damage and costs a {{action|reaction}}{{ref|name=note11}} ({{recharge|short rest}}) | ||
*[[Charisma]] +2 | *[[Charisma]] +2 | ||
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! scope="row"| {{MdRarityItem|Balduran's Giantslayer}} | ! scope="row"| {{MdRarityItem|Balduran's Giantslayer}} | ||
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*On a hit with this greatsword, deal additional damage equal to your [[Strength]] [[modifier]] x2 (instead of x1). Gain [[advantage]] on [[Dice rolls#Attack rolls|attack rolls]] against [[Large]], [[Huge]], or [[Gargantuan]] creatures | *On a hit with this greatsword, deal additional damage equal to your [[Strength]] [[Abilities#Ability score modifiers|modifier]] x2 (instead of x1). Gain [[advantage]] on [[Dice rolls#Attack rolls|attack rolls]] against [[Large]], [[Huge]], or [[Gargantuan]] creatures | ||
*Gain an action to increase in size, dealing additional 1d6 bonus damage with weapons and gaining advantage on Strength [[saving throws]] and [[Ability Checks|ability checks]] (for 10 turns), and gaining 27 [[Temporary Hit Points|temporary hit points]] ({{recharge|short rest}}) | *Gain an action to increase in size, dealing additional 1d6 bonus damage with weapons and gaining advantage on Strength [[saving throws]] and [[Ability Checks|ability checks]] (for 10 turns), and gaining 27 [[Temporary Hit Points|temporary hit points]] ({{recharge|short rest}}) | ||
*Gain an action to strike the target, dealing additional damage equal to your [[proficiency bonus]]; Large, Huge, and Gargantuan creatures take additional {{DamageColor|Physical|2d6 Slashing}} damage and must succeed [[DC]] 12 Strength [[Saves|save]] or fall {{cond|Prone}} for 2 turns ({{recharge|short rest}}) | *Gain an action to strike the target, dealing additional damage equal to your [[proficiency bonus]]; Large, Huge, and Gargantuan creatures take additional {{DamageColor|Physical|2d6 Slashing}} damage and must succeed [[DC]] 12 Strength [[Saves|save]] or fall {{cond|Prone}} for 2 turns ({{recharge|short rest}}) | ||
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! scope="row"| {{MdRarityItem|Unwanted Masterwork Scalemail}} | ! scope="row"| {{MdRarityItem|Unwanted Masterwork Scalemail}} | ||
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*Add your full [[Dexterity]] [[modifier]] to your [[AC]] while wearing this armour | *Add your full [[Dexterity]] [[Abilities#Ability score modifiers|modifier]] to your [[AC]] while wearing this armour | ||
*[[Resistances|Resistance]] to {{DamageColor|Fire|Fire}} damage | *[[Resistances|Resistance]] to {{DamageColor|Fire|Fire}} damage | ||
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! scope="row"| {{MdRarityItem|Gibus of the Worshipful Servant}} | ! scope="row"| {{MdRarityItem|Gibus of the Worshipful Servant}} | ||
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*Once the combat starts, gain {{cond|Momentum}} for the duration equal to your [[Charisma]] [[modifier]] | *Once the combat starts, gain {{cond|Momentum}} for the duration equal to your [[Charisma]] [[Abilities#Ability score modifiers|modifier]] | ||
*[[Advantage]] on [[concentration]] [[saving throws]] | *[[Advantage]] on [[concentration]] [[saving throws]] | ||
| Bought or stolen from [[Helsik]] at her desk on the ground floor of [[Devil's Fee]]. Can also be looted from [[Sceleritas Fel]] once he dies after [[The Urge]] events in the [[Bhaal Temple]] | | Bought or stolen from [[Helsik]] at her desk on the ground floor of [[Devil's Fee]]. Can also be looted from [[Sceleritas Fel]] once he dies after [[The Urge]] events in the [[Bhaal Temple]] | ||
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! scope="row"| {{MdRarityItem|Armour of Agility}} | ! scope="row"| {{MdRarityItem|Armour of Agility}} | ||
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*Add your full [[Dexterity]] [[modifier]] to your [[AC]] while wearing this armour | *Add your full [[Dexterity]] [[Abilities#Ability score modifiers|modifier]] to your [[AC]] while wearing this armour | ||
*[[Saving throws]] +2 | *[[Saving throws]] +2 | ||
| Bought or stolen from [[Gloomy Fentonson]] at the [[Stormshore Armoury]] near the [[Lower City#Waypoints|Lower City Central Wall]] waypoint | | Bought or stolen from [[Gloomy Fentonson]] at the [[Stormshore Armoury]] near the [[Lower City#Waypoints|Lower City Central Wall]] waypoint | ||
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! scope="row"| {{MdRarityItem|Duke Ravengard's Longsword}} | ! scope="row"| {{MdRarityItem|Duke Ravengard's Longsword}} | ||
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*When you kill an enemy, all allies within 9 m / 30 ft gain [[Temporary Hit Points|temporary hit points]] equal to your [[Charisma]] [[modifier]] (minimum 1) | *When you kill an enemy, all allies within 9 m / 30 ft gain [[Temporary Hit Points|temporary hit points]] equal to your [[Charisma]] [[Abilities#Ability score modifiers|modifier]] (minimum 1) | ||
*Gain an action to inspire an ally, giving them a condition for 3 turns to make one melee attack that deals additional {{DamageColor|Physical|1d8 Piercing}} (1d10 if the ally has {{sai|Improved Combat Superiority}}) damage and costs a {{action|reaction}}{{verify}} ({{recharge|short rest}}) | *Gain an action to inspire an ally, giving them a condition for 3 turns to make one melee attack that deals additional {{DamageColor|Physical|1d8 Piercing}} (1d10 if the ally has {{sai|Improved Combat Superiority}}) damage and costs a {{action|reaction}}{{verify}} ({{recharge|short rest}}) | ||
*[[Charisma]] +2 | *[[Charisma]] +2 |