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| condition1_name = Prone | | condition1_name = Prone | ||
| condition1_description = prone | | condition1_description = prone | ||
| condition1_mode = Tactician <!--If the mode is Balanced, this property should be omitted.--> | | condition1_mode = Tactician <!--If the game mode is Balanced, this property should be omitted.--> | ||
| feature1_name = Opportunity Attack | | feature1_name = Opportunity Attack | ||
| feature1_item = Belm | | feature1_item = Belm |