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:(magic | nonmagic | both) x (resistant | immune | vulnerable)
:(magic | nonmagic | both) x (resistant | immune | vulnerable)
:At least, there's an explicit enumeration of flags (in ValueLists.txt) that includes all nine combinations. However, looking into the icons, we're not sure the game includes a way for the icons to distinguish between magical and nonmagical ''immunity'' (not resistance). It only seems to have the yellow outline to indicate immunity, whereas for resistance it has the blue and white "hat" icons that can appear alone or in combination. Also, for vulnerability, there's no way to distinguish either as far as we were able to tell. Do you have more info on this?
:At least, there's an explicit enumeration of flags (in ValueLists.txt) that includes all nine combinations. However, looking into the icons, we're not sure the game includes a way for the icons to distinguish between magical and nonmagical ''immunity'' (not resistance). It only seems to have the yellow outline to indicate immunity, whereas for resistance it has the blue and white "hat" icons that can appear alone or in combination. Also, for vulnerability, there's no way to distinguish either as far as we were able to tell. Do you have more info on this?
:This page of ours explains the icons; would be good to make sure it's accurate: [[Resistances]]. And if magic-only/non-magic-only immunity exists in the game (as they seem to do for the werewolf) but isn't indicated by icons, then we should perhaps add a note there to explain this. I guess magic-only/non-magic-only vulnerability isn't actually used by the game, even though there's flags in ValueLists.txt to indicate it?
:This page of ours explains the icons; would be good to make sure it's accurate: [[Resistances]]. And if magic-only/non-magic-only immunity exists in the game but isn't indicated by icons, then we should perhaps add a note there to explain this.
:(By the way, this also means the old infobox didn't have a way to indicate e.g. non-magic-only immunity to physical damage, since it was also only capable of one type of yellow outline to indicate immunity, without any info as to whether it's magic or non-magic or both.)
:(By the way, this also means the old infobox didn't have a way to indicate e.g. non-magic-only immunity to physical damage, since it was also only capable of one type of yellow outline to indicate immunity, without any info as to whether it's magic or non-magic or both.)
:Of course, even if the in-game icons don't make a distinction, we should make a distinction on the wiki if it actually exists in the game engine. I'm currently adding two more possible sections to infoboxes to cover all possible cases: one section for non-magic-only resistances, and one for magic-only resistances.
:Of course, even if the in-game icons don't make a distinction, we should make a distinction on the wiki if it actually exists in the game engine. I'm currently adding two more possible sections to infoboxes to cover all possible cases: one section for non-magic-only resistances, and one for magic-only resistances.
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