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{{ | {{Infobox statistics | ||
|name = Vampire | | name = Vampire spawn | ||
| | | level = 11 | ||
| | | str = 16 | ||
| | | dex = 16 | ||
| | | con = 16 | ||
| | | int = 11 | ||
| | | wis = 10 | ||
| | | cha = 12 | ||
| | | wis_save_proficiency = yes | ||
| | | cha_save_proficiency = yes | ||
| | | type = Undead | ||
| | | hit_points = 82 | ||
| | | hit_points_tactician = 106 | ||
| armour_class = 18 | |||
| speed = 9m / 30ft | |||
| | | size = Medium | ||
|speed=9m / 30ft | | weight_kg = 75 | ||
|size=Medium | | weight_lb = 150 | ||
| | | movement_speed_meters = 9 | ||
| | | movement_speed_feet = 30 | ||
|initiative=+3 | | initiative = +3 | ||
| | | proficiency = +4 | ||
| | |||
| | | resistant1 = Slashing | ||
| | | resistant2 = Piercing | ||
| | | resistant3 = Bludgeoning | ||
| | | resistant4 = Necrotic | ||
| | |||
| feature1_name = Opportunity Attack | |||
{{ | | feature1_description = Make a melee attack roll against enemies who move out of range. | ||
| feature2_name = Sunlight Hypersensitivity | |||
| | | feature2_description = While in sunlight, take {{DamageText|20|Radiant}} damage and have attack roll and ability check disadvantage. | ||
| feature3_name = Vampire Regeneration | |||
| feature3_description = Regenerate 10 hit points at the start of your turn unless you're in sunlight or took Radiant damage last turn. | |||
}}{{hatnote|See also: [[Vampire]]}} | }}{{hatnote|See also: [[Vampire]]}} | ||
'''Vampire spawn''' are a | '''Vampire spawn''' are a Race of [[Undead]] creatures which can be encountered in various locations in [[Baldur's Gate]] during [[Act Three]]. They are non-playable, excepting the [[Origin]] character [[Astarion]]. | ||
== About vampire spawn == | == About vampire spawn == | ||
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Vampire spawn are created when a [[vampire]] bites and drinks the blood of another creature. Once the spawn is born, they are subservient entirely to their creator. They may only regain their free-will through the death of their creator, or reciprocally drinking their masters blood to become a true vampire. [[Astarion]] is a notable exception to this rule, regaining his free will through being infected by a [[tadpole]]. | Vampire spawn are created when a [[vampire]] bites and drinks the blood of another creature. Once the spawn is born, they are subservient entirely to their creator. They may only regain their free-will through the death of their creator, or reciprocally drinking their masters blood to become a true vampire. [[Astarion]] is a notable exception to this rule, regaining his free will through being infected by a [[tadpole]]. | ||
Vampire spawn do not possess the powerful abilities of a true vampire, though they suffer from the usual afflictions. They are [[Sunlight Hypersensitivity|hypersensitive]] to sunlight, making spells such as | Vampire spawn do not possess the powerful abilities of a true vampire, though they suffer from the usual afflictions. They are [[Sunlight Hypersensitivity|hypersensitive]] to sunlight, making spells such as [[Daylight]] useful against them. Vampire spawn also have resistance to physical and [[necrotic]] damage. | ||
=== Vampire spawn characters === | === Vampire spawn characters === | ||
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==Attacks and abilities== | ==Attacks and abilities== | ||
{{Feature box| | {{Feature box|Claws}} | ||
{{Feature box| | {{Feature box|Bite (Vampire Spawn)}} | ||
{{Feature box| | {{Feature box|Multiattack (Vampire Spawn)}} | ||
}} | |||
==Notes== | ==Notes== |