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* {{Armour Class}} +1. | * {{Armour Class}} +1. | ||
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== Notes == | |||
* The Watery Rejuventation healing effect only triggers if the wearer is standing in an area that has been covered in a [[Water Surface]] by some spell, item, or other effect. It does not trigger when standing in an actual permanent body of water, such as can be found in the [[Lower City Sewers]], nor does it trigger on standing in other types of liquid surfaces such as [[Blood Surface|Blood]] or [[Alcohol Surface|Alcohol]]. | |||
==Dyed Variations== | ==Dyed Variations== | ||
<gallery heights="300" mode="packed"> | <gallery heights="300" mode="packed"> |