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'''Wild Magic: Enchant Weapons''' is a [[Wild Magic#Wild Magic Surge Effects|Magic Surge Effect]] of [[Wild Magic]] Sorcerers. This ability allows them to magically empower the weapons of every nearby creature, allowing them to make one powerful strike. | |||
== Description == | |||
| | Each creature within {{C|6m / 20ft}} has their main weapon enchanted. | ||
| | |||
| | Their next weapon attack is a [[Critical Hit]] and deals an additional {{DamageText|1d4|Force}} damage. | ||
| | |||
| | == Properties == | ||
* [[Wild Magic#Wild Magic Surge Effects|Wild Magic Surge Effects]] | |||
* {{Range|m=6|ft=20}} | |||
{| role="presentation" class="wikitable mw-collapsible" | |||
| <strong>[[File:Wild Magic Enchant Weapons Icon.png|frameless|upright=0.12]] Wild Magic: Enchant Weapons</strong> | |||
|- | |||
| {{C|[[File:Duration Icons.png|frameless|25px]] Duration: Until Long Rest}} | |||
* The next attack with this weapon is a [[Critical Hit]] and deals an additional {{DamageText|1d4|Force}} damage. | |||
* The enchantment is removed by the next weapon attack. | |||
|} | |||
== Notes and Trivia == | |||
* Because the enchanted weapon attack is a guaranteed Critical Hit, the actual extra damage dealt is {{DamageText|2d4|Force}}. |