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{{ActionPage | {{ActionPage | ||
|image=Wild Shape Deep Rothe | |image=Wild Shape Deep Rothe.webp | ||
|summary='''Wild Shape: Deep Rothé''' is a [[Wild Shape]] form available to [[Druid]]s. | |summary='''Wild Shape: Deep Rothé''' is a [[Wild Shape]] form available to [[Druid]]s. | ||
|description = Assume the shape of a deep rothé that casts | |description = Assume the shape of a deep rothé that casts {{SAI|Dancing Lights}} and {{SAI|Charge|Charges}} its enemies. The deep rothé has a starting health of {{Hp|23}} that increase every two druid levels. | ||
|extra description = While in animal shape, you can't talk or cast spells. You take on the attributes of your beast form - excluding your [[Intelligence]], [[Wisdom]], and [[Charisma]] scores. | |||
When your beast form drops to 0 [[Hit Points|hit points]], you revert to your normal form. | |||
|cost=action, wldshp | |||
|additional=[[File:Deep Rothe Portrait.png|frameless|upright=1.5|left]] | |||
Deep Rothé shape has the following physical attributes: | |||
{{AttributeBlock|18|10|14|hp=23|ac=10}} | |||
{{clear}} | |||
=== Abilities === | |||
==== {{SAI|Gore|w=40}} ==== | ==== {{SAI|Gore|w=40}} ==== | ||
* Impale a creature to deal {{DamageText|3d4+ | * Impale a creature to deal {{DamageText|3d4 + Strength Modifier|Piercing}} damage. | ||
* Deals an additional {{DamageText|11|Force}} damage to targets with Lesser, Medium, or Greater [[Damage Types#Toughness|Toughness]]. | * Deals an additional {{DamageText|11|Force}} damage to targets with Lesser, Medium, or Greater [[Damage Types#Toughness|Toughness]]. | ||
==== {{SAI|Charge|w=40}} ==== | ==== {{SAI|Charge|w=40}} ==== | ||
* Charge forward, attacking all hostile creatures in your way. Deal {{DamageText|2d6 + | * Charge forward, attacking all hostile creatures in your way. Deal {{DamageText|2d6 + Strength Modifier|Piercing}} damage and potentially knock targets {{Cond|Prone}}. | ||
==== {{SAI|Dancing Lights|w=40}} ==== | ==== {{SAI|Dancing Lights|w=40}} ==== | ||
* Dancing Lights is a [[Cantrip]] (Evocation). It creates magical orbs of light that brighten an area. | * Dancing Lights is a [[Cantrip]] (Evocation). It creates magical orbs of light that brighten an area. | ||
| | |higher levels=*At Level 6, the maximum HP becomes 28. | ||
*At Level 8, the maximum HP becomes 33. | |||
*At Level 10, the maximum HP becomes 40. | |||
*At Level 12, the maximum HP becomes 48. | |||
|variant of = Wild Shape | |||
|class learns at level 4 = Druid | |class learns at level 4 = Druid | ||
}} | }} | ||
{{DruidNavbox}} |