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* Withers puts the gold he receives for his services into a pickpocketable inventory, so players may steal back any money paid. Withers will not react to failed pickpocketing, allowing unlimited attempts. | * Withers puts the gold he receives for his services into a pickpocketable inventory, so players may steal back any money paid. Withers will not react to failed pickpocketing, allowing unlimited attempts. | ||
* Withers cannot be damaged and is functionally invincible, and will never engage in battle if provoked. As such, he cannot looted. | * Withers cannot be damaged and is functionally invincible, and will never engage in battle if provoked. As such, he cannot be looted. | ||
* In Early Access he was initially called The Hooded Skeleton even though he had no visible hood. He was later renamed to Talkative Skeleton, and finally Withers. | * In Early Access he was initially called The Hooded Skeleton even though he had no visible hood. He was later renamed to Talkative Skeleton, and finally Withers. | ||
* If you speak with a hireling, it is revealed Withers is in fact controlling them remotely. In a sense, this makes Withers indirectly a companion as well. | * If you speak with a hireling, it is revealed Withers is in fact controlling them remotely. In a sense, this makes Withers indirectly a companion as well. |