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{{ up to date | 2024-02-09 }} | |||
{{PageSeo | {{PageSeo | ||
| title = Zevlor | | title = Zevlor | ||
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| imagesize = 0.9 | | imagesize = 0.9 | ||
| image_alt_text = Appearance of Zevlor in Baldur's Gate 3. | | image_alt_text = Appearance of Zevlor in Baldur's Gate 3. | ||
| titles = Hellrider Exile | | titles = Hellrider Exile | ||
| race = [[Tiefling#Asmodeus tieflings|Asmodeus tiefling]] | | race = [[Tiefling#Asmodeus tieflings|Asmodeus tiefling]] | ||
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== Background == | == Background == | ||
Zevlor was a Commander of the [[Hellriders]] of [[Elturel]]. After the Fall of Elturel, many people started viewing tieflings with distrust thinking their race | Zevlor was a Commander of the [[Hellriders]] of [[Elturel]]. After the Fall of Elturel, many people started viewing tieflings with distrust thinking their race had a blame on it. Due to this, Zevlor found himself forced to leave his position and abandon the city, taking a group of tiefling citizens with him in order to grant them a better life at the city of [[Baldur's Gate]]. | ||
== Involvement == | == Involvement == | ||
=== Act One === | === Act One === | ||
The | The player finds Zevlor for the first time during the first Goblin assault to the Grove where him, alongside [[Aradin]], [[Wyll]] and some of his followers, defended the attack on the gates. | ||
After the skirmish, Zevlor requests the | After the skirmish, Zevlor requests the player's aid against [[Kagha]] and the Goblin leaders. He offers as a reward his enchanted gloves, the [[Hellrider's Pride]]. | ||
Regardless of how the player deals with the Druid situation, | Regardless of how the player deals with the Druid situation, should they side with the tieflings and Zevlor is still alive, he'll be extremely grateful towards the player. He'll prepare a surprise party at the player's camp with the rest of the refugees, before leading them to the city. After this, he bids them farewell and wishes to encounter the player again. | ||
Should the | Should the player side with [[Minthara]] and the rest of the goblins instead, he'll furiously call the player a traitor, and take up arms to defend his people. | ||
Even if the player sides with the refugees, Zevlor can still die. If this is the case, he'll be replaced by a different tiefling as the refugees' leader. | Even if the player sides with the refugees, Zevlor can still die. If this is the case, he'll be replaced by a different tiefling as the refugees' leader. | ||
=== Act Two=== | === Act Two=== | ||
Assuming Zevlor survives Act 1 he, along with the other refugees, makes his way through the [[Shadow-Cursed Lands]]. | Assuming Zevlor survives Act 1 he, along with the other refugees, makes his way through the [[Shadow-Cursed Lands]]. | ||
By talking to some of the surviving tieflings found in the [[Last Light Inn]] the | By talking to some of the surviving tieflings found in the [[Last Light Inn]] the player can find out that the refugees were attacked and Zevlor had tried to surrender. He was then captured, along with some other tieflings. The player can receive the quest [[Find Zevlor]]. | ||
Zevlor can later be found in a transformation pod within the [[Mind Flayer Colony]]. He can be released by opening all pods, which starts a fight with several [[Mind Flayer]]s. If he survives he tells the | Zevlor can later be found in a transformation pod within the [[Mind Flayer Colony]]. He can be released by opening all pods, which starts a fight with several [[Mind Flayer]]s. If he survives he tells the player that the Absolute infiltrated his mind, causing him to call out the surrender during the attack on the refugees. He thinks that the other tieflings won't welcome him back and leaves on his own. He can otherwise be purged along with all the mind flayers, killing him. | ||
=== Act Three === | === Act Three === | ||
If saved from the pod in the [[Mind Flayer Colony]], his {{SAI|Hellrider Platoon}} can be summoned to fight for you using the Call Forth Allies Class Action during the ascend towards [[The Netherbrain]] at [[The High Hall]]. | If saved from the pod in the [[Mind Flayer Colony]], his {{SAI|Hellrider Platoon}} can be summoned to fight for you using the Call Forth Allies Class Action during the ascend towards [[The Netherbrain]] at [[The High Hall]]. | ||
If he was not found at the Mind Flayer Colony or ignored, [[Orin the Red|Orin]] will kill him and leave his corpse along with a [[Grand Infernal Painting]] at the | If he was not found at the Mind Flayer Colony or ignored, [[Orin the Red|Orin]] will kill him and leave his corpse along with a [[Grand Infernal Painting]] at the party's camp. Speaking to his corpse will reveal he was used as an offering, and that Orin is located below the city. | ||
==Companion approval== | ==Companion approval== | ||
Interaction: Argument between [[Aradin]] and Zevlor after the first goblin | Interaction: Argument between [[Aradin]] and Zevlor after the first goblin assualt on the [[Emerald Grove]] | ||
*[Barbarian] - [Intimidation]: "STOP OR I'LL BASH YOUR SKULLS TOGETHER MYSELF | *[Barbarian] - [Intimidation]: "STOP OR I'LL BASH YOUR SKULLS TOGETHER MYSELF." | ||
:: {{Approval|Gale|+8}} {{Approval|Shadowheart|+1}} {{Approval|Karlach|+1}} {{Approval|Wyll|+1}} | :: {{Approval|Gale|+8}} {{Approval|Shadowheart|+1}} {{Approval|Karlach|+1}} {{Approval|Wyll|+1}} | ||
*Stand back and watch | *Stand back and watch: | ||
:: {{Approval|Shadowheart|+1}} | :: {{Approval|Shadowheart|+1}} | ||
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<!-- Laezel and Shadowheart 0 --> | <!-- Laezel and Shadowheart 0 --> | ||
{{clear}} | |||
== Gallery == | == Gallery == | ||
<gallery heights="200px" mode="packed"> | <gallery heights="200px" mode="packed"> |