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Flaming Shroud

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Flaming Shroud is a passive feature that burns enemies that damage the wearer.

Description

A creature that damages the wearer within 2 m (7 ft) receives Burning Burning.

Properties

Details
Recharge: Per attack Recharge: Per attack

Technical details

Ico stats.png UID
MAG_Fire_BurningOnDamaged_Cloak_Passive
https://bg3.norbyte.dev/search?q=name:MAG_Fire_BurningOnDamaged_Cloak_Passive+type:passive

Ico Report.webp Property flags: OncePerAttack

Plus Icon.png Stats functor context: OnDamaged

Condition: Burning

Burning Burning

Duration Icons.pngDuration: 2 turns

DEX Save (DC 12) DEX Save (DC 12)

  • Takes 1d4⁠Fire⁠Fire damage per turn.
  • Can be removed with the Help Help action, using a Healing Potion or by becoming Wet Wet.
  • Immune from if Wet Wet.
  • Dip Dip action can be used on Burning characters or objects.

How to learn

Granted by the equipment:

Used by creatures:

Bugs

  • Despite the tooltip stating that an attacker receives Burning Burning upon damaging the wearer, Flaming Shroud requires failing a DC 12 Dexterity Saving Throw DC 12 Dexterity Saving Throw before Burning is applied.
    • The required saving throw is attributed to the wearer of the cloak, rather than the attacker, making successful application at higher levels less likely.
    • Though Flaming Shroud states an attacker must be within 2 m (7 ft), it only triggers on a melee attack.

Brief preview

Creatures that damage you within 2m (7ft) receive Burning.