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conditions > status groups: SG_DropForNonMutingDialog & condition name : Umbral Influx or None

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status groups: (Click arrow to add another value)
tick type:
stack type:
creature actions:
Fly (class action) (7) · None (4) · Elemental Warp (4) · Arachnid Jump (2) · Beak Attack (Dire Raven) (2) · Bite (Panther) (2) · Claws (Cat) (2) · Dancing Lights (Deep Rothé) (2) · Dismiss Gaseous Form (2) · Enhanced Jump (2) · Frenzied Charge (2) · Gore (Deep Rothé) (2) · Jugular Strike (2) · Meow (2) · Pounce (2) · Prowl (2) · Rend Vision (Dire Raven Wild Shape) (2) · Rush (Boar) (2) · Tusk Attack (Boar) (2)
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condition save:
condition dc:
condition2 name:
condition2 save:
condition2 dc:
condition3 name:
condition3 save:
condition3 dc:

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