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Gauntlet of Shar: Difference between revisions

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=== Trials of Shar ===
=== Trials of Shar ===
In order to reach the [[Nightsong]], you must find five {{RarityItem|Umbral Gem}}s to access the heart of the Gauntlet.
In order to reach the [[Nightsong]], you must find four {{RarityItem|Umbral Gem}}s to access the heart of the Gauntlet.
 
Each trial must be started by interacting with the sacrificial bowl at the trial's entrance. If [[Shadowheart]] is in the party, she will volunteer each time, gaining {{Approval|Shadowheart|+5}} if she is allowed to give blood and losing {{Approval|Shadowheart|-1}} if she is not. Whoever gives blood to begin the trial receives a single turn of [[Bleeding (Condition)]].


[[File:Gauntlet of Shar Trial Halls.jpg|thumb|The Trial Hall.]]
[[File:Gauntlet of Shar Trial Halls.jpg|thumb|The Trial Hall.]]


==== Soft-step Trial ====
==== Soft-Step Trial ====
[[File:Soft Step Key Quest.jpg|thumb|The key to the Soft-Step Trial.]]
[[File:Soft Step Key Quest.jpg|thumb|The key to the Soft-Step Trial.]]
The first trial room is on the left as you enter the Trial Hall, with a plaque that says "''Her Most Vaunted Treasure''" in front of the door. A sacrificial bowl is located at the beginning of the room {{Coords|-767|-755}}. You must give a blood offering to continue onto the trial. If [[Shadowheart]] is in the party, she volunteers, gaining {{Approval|Shadowheart}} if she is allowed to.
The first trial room is on the left as you enter the Trial Hall, with a plaque that says "''Her Most Vaunted Treasure''" in front of the door.


The Soft-Step Trial is a stealth trial. There are two [[Shadow]]s patrolling a small maze, which you must sneak past to get to the Umbral Gem. Only one character needs to successfully reach the end of the room to complete the trial. If a character is detected, all characters are teleported back to the start of the maze. You can either use normal [[Stealth]] mechanics or some form of [[Invisibility]]. There is a [[Scroll of Invisibility]] on a skeleton on a bench nearby.
The Soft-Step Trial is a stealth trial. There are two [[Shadow]]s patrolling a small maze, which you must sneak past to get to the Umbral Gem. Only one character needs to successfully reach the end of the room to complete the trial. If a character is detected, all characters are teleported back to the start of the maze. You can either use normal [[Stealth]] mechanics or some form of [[Invisibility]]. There is a [[Scroll of Invisibility]] on a skeleton on a bench nearby.
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Once you pick up the Gem, a transporter will appear that can be interacted with to teleport any characters to the beginning of the room.
Once you pick up the Gem, a transporter will appear that can be interacted with to teleport any characters to the beginning of the room.


==== Self-same Trial ====
==== Self-Same Trial ====
Along the corridor to the north from the Soft-step Trial is a door with a plaque that says "''Her Most Hallowed Mercy''". This is the entrance to the Self-same Trial {{coords|-767|-727}}.
Along the corridor to the north from the Soft-Step Trial is a door with a plaque that says "''Her Most Hallowed Mercy''". This is the entrance to the Self-same Trial {{coords|-767|-727}}.
 
Once you start the trial with a blood offering, you must defeat copies of your party members. The copies have the same abilities and gear as your party and cannot be restrained or shoved. If a character attacks a copy that is not themselves, they will be cursed with a debuff to ability scores that can be removed with [[Remove Curse]] or after a long rest.


Once all the shadows are defeated, you can loot an '''Umbral Gem''' from one of the shadows and take the transporter that appears back to the start of the room.
To complete this trial, the party must defeat shadowy copies of themselves. These copies have the same abilities and gear as the real thing, and cannot be restrained or shoved. If a character attacks a copy of a different party member while their own copy is still alive, they will receive a stack of [[Cheater's Folly]], reducing all [[Ability Score]]s by 1 until [[Remove Curse]] is used or the party takes a long rest. The debuff stacks up to four times. Once a party member's copy is dead, they can freely attack the other copies with no debuff incurred.


The [[Killer's Sweetheart]] can be found on the top level.
Once all the shadow copies are defeated, one of them will drop an Umbral Gem to be looted, and the transporter on the upper level of the room will activate to give a shortcut back to the entrance. The [[Killer's Sweetheart]] can be found on the top level.


==== Faith-step Trial ====
==== Faith-Step Trial ====
[[File:Faith Step Path Quest.jpg|thumb|The dimly lit path in the Faith-Step Trial.]]
[[File:Faith Step Path Quest.jpg|thumb|The dimly lit path in the Faith-Step Trial.]]


From the Self-same Trial, head north and down the stairs. At the bottom, you’ll find a door to the '''Faith-step Trial'''. There is a plaque on the outside of the door that reads "''Her Most Sacred Path''".
From the Self-same Trial, head north and down the stairs. At the bottom, you’ll find a door to the '''Faith-step Trial'''. There is a plaque on the outside of the door that reads "''Her Most Sacred Path''".


In order to complete this trial, you must follow an invisible path as marked on the mosaic floor near the start of the trial. Similar to the Soft-step Trial, it is easiest to complete this trial with a single character. It may be possible to use a method of teleportation such as [[Dimension Door]] to skip the trial and go directly to the Umbral Gem.
In order to complete this trial, you must follow an invisible path, as marked on the mosaic floor in front of the sacrificial bowl. Straying from the path will return you to the start of the trial or to the nearest platform, but only up to three times; failures after the third will instead instantly kill the character and ''then'' teleport them to the nearest platform.
 
Similarly to the Spft-Step Trial, this trial is most easily completed with a single character. It is possible to jump across gaps in the path or between platforms, or to use spells such as [[Misty Step]] to skip the trial and go directly to the Umbral Gem. In some instances, the path may be visible, though it is unclear what triggers this to be the case.
 
Once the final platform is reached (however you choose to do it), looting the Umbral Gem will trigger another teleporter that can bring characters back to the entrance quickly.


==== Yurgir's Tribulation ====
==== Yurgir's Tribulation ====
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=== The Silent Library ===
=== The Silent Library ===
It is possible to complete the Gauntlet of Shar and find the [[Nightsong]] at this point. However, if she is in the party [[Shadowheart]] has a request. She says that she needs the [[Spear of Night]] if she is to become a Dark Justiciar. The Spear is in the Silent Library.
Once all four Umbral Gems are in the party's possession, it is possible to complete the Gauntlet of Shar and proceed to the [[Nightsong]]. However, if she is in the party, [[Shadowheart]] will have a request: she wants to find the [[Spear of Night]] in the Silent Library so that she can become a Dark Justiciar.


The door to the south of the '''Faith-step Trial''' is to the '''Silent Library'''. Inside this area are a lot of traps together with a some undead [[Dark Justiciars]]. The whole room is under the effect of [[Silence]], so it is not possible to cast any spells while inside until you kill [[The Librarian]], which is generating the effect.
The door to the '''Silent Library''' is located south of the Faith-Step Trial. The Library is heavily-trapped and patrolled by several undead [[Dark Justiciars]]. [[The Librarian]] can also be found here, generating a [[Silence]] effect that covers the entire Library and keeps any spells from being cast inside while the Librarian lives.


One of the trapped ({{SkillCheck|Sleight of Hand|15}}) bookshelves in the north east of the library contains a book called {{SmItemIcon|Teachings of Loss: The Nightsinger}}.
One of the trapped ({{SkillCheck|Sleight of Hand|15}}) bookshelves in the north east of the library contains a book called {{SmItemIcon|Teachings of Loss: The Nightsinger}}.
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At the bottom, you will find another altar. Place the remaining three Umbral Gems on the altar, and a door will open. Inside, you’ll find the '''Verge of the Shadows''' [[waypoint]] and a pool of water that serves as a portal to the [[Shadowfell]]. If [[Shadowheart]] is in your party she will want to pray.
At the bottom, you will find another altar. Place the remaining three Umbral Gems on the altar, and a door will open. Inside, you’ll find the '''Verge of the Shadows''' [[waypoint]] and a pool of water that serves as a portal to the [[Shadowfell]]. If [[Shadowheart]] is in your party she will want to pray.


Enter the portal and jump downwards to the [[Nightsong]].  
Entering the portal will take the party to the [[Nightsong]]'s chamber.


'''NOTE''': You will get a warning that this action will advance the story and lock you out of quests/areas if you haven't already completed or visited them.
'''NOTE:''' Entering the portal serves as the 'cut-off' point for Act 2, after which it will no longer be possible to return to any Act 1 areas (including the [[Rosymorn Monastery Trail]] and [[Creche Y'llek]], and which will cause several quests to fail if they have not yet been completed. Before proceeding, make ''absolutely sure'' you have finished all that you wanted to do.


The following sequence completes the quest [[The Chosen of Shar]].
The following sequence completes the quest [[The Chosen of Shar]].
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