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{{SubclassNote|Cleric}}
{{SubclassNote|Cleric}}


=== Level 1 ===
{{Level header|1}}


* Gain {{HeavyArmour}} Proficiency
* Gain {{HeavyArmour}} Proficiency
* Gain {{MartialWeaponsProf}} Proficiency
* Gain {{MartialWeaponsProf}} Proficiency
* '''Domain Spells:''' You gain additional spells from your domain. They are [[Spells#Known Spells|Always Prepared]].
** {{SAI|Divine Favour|c=16}}
** {{SAI|Shield of Faith|c=16}}


==== {{SAI|War Priest|w=40}} ====
{{HorizontalRuleImage}}
* When you make an unarmed or weapon attack, you can spend a War Priest Charge to make an additional attack as a [[Bonus Action]].
* Gain three '''{{R|warpri|icononly=yes}} War Priest Extra Attack Charges'''
** {{Recharge|Long Rest}}.


===Level 2===
; {{Pass|War Priest|w=40}}
: When you make an unarmed or weapon attack, you can spend a War Priest Charge to make an additional attack as a [[Bonus Action]].
:; Gain three '''{{R|warpri|icononly=yes}} War Priest Extra Attack Charges'''
:: {{Recharge|Long Rest}}.


==== {{SAI|Guided Strike|w=40}} ====
{{HorizontalRuleImage}}
* {{R|chadiv|icononly=yes}} '''Channel Divinity Action:''' Gain a +10 bonus to your {{Attack Roll}}.


===Level 3===
; Domain Spells
: You gain additional spells from your domain. They are [[Spells#Known Spells|Always Prepared]].
:* {{SAI|Divine Favour|c=16}}
:* {{SAI|Shield of Faith|c=16}}


*You gain additional spells from your domain. They are [[Spells#Known Spells|Always Prepared]].
{{Level header|2}}
** {{SAI|Magic Weapon|c=16}}
** {{SAI|Spiritual Weapon}}


===Level 5===
; {{SAI|Guided Strike|w=40}}
:; {{R|chadiv|icononly=yes}} Channel Divinity Action
:: Gain a +10 bonus to your {{Attack Roll}}.


* Gain an additional '''{{R|warpri|icononly=yes}} War Priest Extra Attack Charge''' (4 total)
{{Level header|3}}


* '''Domain Spells: '''You gain additional spells from your domain. They are [[Spells#Known Spells|Always Prepared]].
; Domain Spells
** {{SAI|Spirit Guardians|c=16}}
: You gain additional spells from your domain. They are [[Spells#Known Spells|Always Prepared]].
** {{SAI|Crusader's Mantle|c=16}}
:* {{SAI|Magic Weapon|c=16}}
:* {{SAI|Spiritual Weapon}}


=== Level 6 ===
{{Level header|5}}


==== {{SAI|War God's Blessing|w=40}} ====
; {{R|warpri|icononly=yes}} War Priest Extra Attack Charge
* {{R|chadiv|icononly=yes}} '''Channel Divinity Action:''' When an ally within {{Distance|m=10|ft=30}} of you makes an attack roll, you can use a [[Reaction]] to grant them a +10 bonus to their [[Attack Roll]]
: Gain an additional charge ''(4 total)''


=== Level 7 ===
{{HorizontalRuleImage}}


* '''Domain Spells:''' You gain additional spells from your domain. They are [[Spells#Known Spells|Always Prepared]].
; Domain Spells
** {{SAI|Freedom of Movement}}
: You gain additional spells from your domain. They are [[Spells#Known Spells|Always Prepared]].
** {{SAI|Stoneskin|c=16}}
:* {{SAI|Spirit Guardians|c=16}}
:* {{SAI|Crusader's Mantle|c=16}}


=== Level 8 ===
{{Level header|6}}


* Gain an additional '''{{R|warpri|icononly=yes}} War Priest Extra Attack Charge''' (5 total)
; {{SAI|War God's Blessing|w=40}}
:; {{R|chadiv|icononly=yes}} Channel Divinity Action
:: When an ally within {{Distance|m=10|ft=30}} of you makes an attack roll, you can use a [[Reaction]] to grant them a +10 bonus to their [[Attack Roll]]


==== {{SAI|Divine Strike: Weapon|w=40}} ====
{{Level header|7}}
* Once per turn, deal {{DieIcon|d8|Physical}} '''1d8''' damage in addition to your weapon damage.


=== Level 9 ===
; Domain Spells
: You gain additional spells from your domain. They are [[Spells#Known Spells|Always Prepared]].
:* {{SAI|Freedom of Movement}}
:* {{SAI|Stoneskin|c=16}}


* '''Domain Spells:''' You gain additional spells from your domain. They are [[Spells#Known Spells|Always Prepared]].
{{Level header|8}}
** {{SAI|Flame Strike}}
** {{SAI|Hold Monster|c=16}}


=== Level 11 ===
; {{R|warpri|icononly=yes}} War Priest Extra Attack Charge
: Gain an additional charge ''(5 total)''


* Gain an additional '''{{R|warpri|icononly=yes}} War Priest Extra Attack Charge''' (6 total)
{{HorizontalRuleImage}}
 
; {{SAI|Divine Strike: Weapon|w=40}}
: Once per turn, deal {{DieIcon|d8|Physical}} '''1d8''' damage in addition to your weapon damage.
 
{{Level header|9}}
 
; Domain Spells
: You gain additional spells from your domain. They are [[Spells#Known Spells|Always Prepared]].
:* {{SAI|Flame Strike}}
:* {{SAI|Hold Monster|c=16}}
 
{{Level header|11}}
 
; {{R|warpri|icononly=yes}} War Priest Extra Attack Charge
: Gain an additional charge ''(6 total)''


== External Links ==
== External Links ==

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