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D&D 5e class changes: Difference between revisions

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1,487 bytes added ,  3 November 2023
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*The level 10 feature [[Spreading Spores (Class Action)|Spreading Spores]] always deals 2d8 necrotic damage to affected creatures, instead of using the level-scaled Halo of Spores damage roll.
*The level 10 feature [[Spreading Spores (Class Action)|Spreading Spores]] always deals 2d8 necrotic damage to affected creatures, instead of using the level-scaled Halo of Spores damage roll.


=={{Class|Fighter}} ==  
=={{Class|Fighter}} ==
''No changes to the base class''
 
* Some changes to [[Fighting Style]] options:
** The [[Duelling]] fighting style does not affect Versatile weapons used one-handed as it does in 5e.
** The [[Great Weapon Fighting]] fighting style allows rerolling add-on damage dice (such as Superiority Dice or Divine Smite) instead of just the weapon's own dice.


===={{Class|Battle Master}}====
===={{Class|Battle Master}}====
*The Parry and Lunging Attack [[Battle_Master#Level_3|Battle Master Manoeuvers]] are not in the game.
*Changes to [[Manoeuvres]]:
*The Rally manoeuver gives a flat +8 Temporary HP.
**Attack manoeuvres are chosen at the time the attack is attempted, rather than after seeing that the attack hits. The superiority die is still not expended on a miss.
*[[Sweeping Attack]] is now an action that does a whirlwind with superiority die as damage.
**[[Commander's Strike]] does not add the superiority die to the ally's attack roll.
**As opposed to a free situational action triggered by a melee hit that applies the attack roll to a selectable second target with superiority die as damage.
**[[Evasive Footwork]] imposes disadvantage on melee attacks against the Fighter, rather than rolling the superiority die and adding that to the Fighter's AC. It also does not require the Fighter to actually move.
**[[Feinting Attack]] requires the use of an entire action (rather than just one attack out of an Attack action) in addition to a bonus action.
**Parry and Lunging Attack are not in the game, nor are any of the additional options added in ''Tasha's Cauldron of Everything''.
**[[Rally]] gives a flat +8 Temporary HP, instead of rolling the superiority die and adding the Fighter's Charisma modifier.
**[[Sweeping Attack]] is now an action that does a whirlwind with superiority die as damage.
***As opposed to a free situational action triggered by a melee hit that applies the attack roll to a selectable second target with superiority die as damage.
*The level 7 feature Know Your Enemy is not present.
**All of the information this feature would grant can be freely obtained by selecting "Examine" on an enemy.


===={{Class|Champion}}====
===={{Class|Champion}}====
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===={{Class|Eldritch Knight}}====
===={{Class|Eldritch Knight}}====


* Weapon Bond does not take a bonus action. It returns to you automatically.
* Changes to [[Weapon Bond]]:
** Bonding a weapon takes only an action rather than 1 hour.
** Only one weapon can be bound at a time.
** Only melee weapons can be bound.
** When thrown, a bound weapon returns to the Fighter's hand automatically, rather than requiring the use of a bonus action to summon it back.
* Two new spells are granted at level 7 instead of just one.


=={{Class|Monk}}==  
=={{Class|Monk}}==  
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