D&D 5e class changes: Difference between revisions

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1,924 bytes added ,  3 November 2023
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*Monks get access to Ki at first level, as opposed to second level.  
*Monks get access to Ki at first level, as opposed to second level.  
**Monks begin with 2 Ki points and gain one Ki point each level, rather than having a number of Ki points equal to their current level.
**Monks begin with 2 Ki points and gain one Ki point each level, rather than having a number of Ki points equal to their current level.
*[[Slow Fall]] grants resistance to falling damage.
*[[Stillness of Mind]] is used automatically to end the Charmed or Frightened conditions.
*Monk weapons are now any weapon with which the Monk has [[Proficiency]], and do not have the [[Two-Handed]] or [[Heavy (weapon property)|Heavy]] properties.
*Monk weapons are now any weapon with which the Monk has [[Proficiency]], and do not have the [[Two-Handed]] or [[Heavy (weapon property)|Heavy]] properties.
**5e Monks are usually restricted to shortswords or any simple weapon that does not have the [[Two-Handed]] or [[Heavy (weapon property)|Heavy]] properties. (The class still only grants proficiency with Shortswords and Simple weapons, but now proficiencies from race, other classes and other sources can be used as well.)
**5e Monks are usually restricted to shortswords or any simple weapon that does not have the [[Two-Handed]] or [[Heavy (weapon property)|Heavy]] properties. (The class still only grants proficiency with Shortswords and Simple weapons, but now proficiencies from race, other classes and other sources can be used as well.
*[[Flurry of Blows]] does not require taking the Attack action first.
*Both [[Step of the Wind]] options allow jumping without using a bonus action.
*Return attacks made using [[Deflect Missiles]] count as unarmed strikes.
*[[Slow Fall]] grants resistance to falling damage, rather than reducing fall damage by 5 times the class level.
*[[Stillness of Mind]] is used automatically to end the Charmed or Frightened conditions; it does not require the use of an action.
*[[Advanced Unarmoured Movement]] eliminates the movement penalty from difficult terrain and provides a jump distance bonus, rather than allowing walking on vertical surfaces and liquids.


===={{Class|Way of the Four Elements}}====
===={{Class|Way of the Four Elements}}====
*Monks start with 3 disciplines at level 3 as opposed to 2.
*Monks start with 3 disciplines at level 3 as opposed to 2.
*Elemental Disciplines can no longer be upcasted using additional ki points.
*Elemental Disciplines can no longer be upcasted using additional ki points.
**This functionality has been replaced with the new level 9 feature, '''Improved Elemental Casting''', which serves a similar purpose
**This functionality has been replaced with the new level 9 feature, [[Improved Elemental Casting]], which serves a similar purpose.
*New Elemental Disciplines have been added which include:
*Changes to specific Elemental Disciplines:
**Blade of Rime
**[[Blade of Rime]] is a new discipline that casts [[Ice Knife]].
**Chill of the Mountain
**[[Chill of the Mountain]] is a new discipline that casts [[Ray of Frost]], but deals 1d10 damage instead of 1d8.
**Shaping of the Ice
**Elemental Attunement is not available.
**Sphere of Elemental Balance
**[[Embrace of the Inferno]] is a new level 6 discipline that casts [[Scorching Ray]].
**Touch of the Storm
**[[Fangs of the Fire Snake]] causes melee attacks to deal an extra 1d4 fire damage, instead of converting the attack's main damage to fire. It is not necessary to spend a second ki point to get extra damage on the first attack.
**Embrace of the Inferno
**[[Shaping of the Ice]] is a new discipline that creates a large ice cube that can be climbed.
*The Elemental Attunement Discipline has been removed entirely.
**[[Sphere of Elemental Balance]] is a new discipline that casts [[Chromatic Orb]].
*'''Fangs of the Fire Snake''' makes melee attacks deal an additional 1d4 fire damage
**[[Touch of the Storm]] is a new discipline that casts [[Shocking Grasp]], but deals 1d10 damage instead of 1d8.
**The original version converted your unarmed strikes to fire damage without the additional damage.


===={{Class|Way of the Open Hand}}====
===={{Class|Way of the Open Hand}}====
*'''Wholeness of Body''' is acquired at level 6 instead of level 3.
*The [[Flurry of Blows: Push]] option pushes an affected creature 5 m / 17 ft rather than just 15 ft.
*Open Hand Monks gain 3 new moves: Manifestation of Body, Manifestation of Mind, and Manifestation of Soul.
*A new set of passive features is acquired at level 6: [[Manifestation of Body]], [[Manifestation of Mind]], and [[Manifestation of Soul]]. These cause unarmed strikes to deal extra necrotic, psychic, or radiant damage respectively; only one can be active at a time.
*The level 3 action Quivering Palm is not in the game.  
*[[Wholeness of Body]] now causes half of the Monk's ki points to be restored, and puts a condition on them for 3 turns that restores 1 ki point each turn and grants an additional bonus action each turn (allowing, for instance, two uses of Flurry of Blows per turn).
**Instead, the '''Ki Resonation''' series of abilities are acquired at level 9. These are the same in principle as Quivering Palm.
*[[Ki Resonation: Punch (Action)|Ki Resonation]] is a new level 9 feature that imposes the Resonating condition on a creature, allowing the Monk to later detonate it to cause an explosion.
**Costing 3 Ki Points and limited to once per Long Rest, this killed a creature on a failed CON saving throw or dealt 10d10 Necrotic damage.  
**This is similar to the level 17 feature Quivering Palm from 5e, though it deals less damage and does not immediately kill the resonating target if it fails a Constitution save.


===={{Class|Way of Shadow}}====
===={{Class|Way of Shadow}}====
*'''Cloak of Shadows''' is acquired at level 5 instead of level 11.
*Changes to Shadow Arts:
*Shadow Monks gain a new move '''Shadow Strike''' at level 11.
**[[Shadow Arts: Hide]] is a new option allowing the Monk to hide as a bonus action.
**[[Shadow Arts: Pass Without Trace]] lasts until the next long rest rather than 1 hour.
**[[Shadow Arts: Darkvision]] grants 40 ft of Darkvision instead of 60 ft (in keeping with the general changes to Darkvision mechanics throughout the game).
*[[Cloak of Shadows]] is acquired at level 5 instead of level 11.
*[[Shadow Strike]] is a new level 11 feature that allows a hidden Monk to teleport to an enemy's position and immediately make melee attack that deals psychic damage and prevents the target from making opportunity attacks that turn.


=={{Class|Paladin}}==
=={{Class|Paladin}}==
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===={{Class|Oathbreaker}}====
===={{Class|Oathbreaker}}====
*Available at level 1 instead of level 3.
*The level 1 Channel Oath ability [[Spiteful Suffering]] is new.
*The level 1 Channel Oath ability [[Spiteful Suffering]] is new.
*[[Control Undead]] range is reduced to 6 m / 20 ft, and the effect is limited by the target's level rather than challenge rating. This effect lasts until the next long rest rather than for 24 hours.
*[[Control Undead]] range is reduced to 6 m / 20 ft, and the effect is limited by the target's level rather than challenge rating. This effect lasts until the next long rest rather than for 24 hours.
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