Defender Greataxe: Difference between revisions

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{{ up to date | 2023-09-28 }} <!-- Date format is YEAR-MONTH-DAY, like 2023-08-07. -->
{{WeaponPage
{{WeaponPage
<!-- See here for tips on how to use this template: https://bg3.wiki/wiki/Template:WeaponPage -->
| image = Greataxe PlusTwo Icon.png
| image = Greataxe PlusTwo Icon.png <!-- A high-res image of the item. -->
| controller icon = Greataxe PlusTwo Unfaded.png
| icon = Greataxe PlusTwo Unfaded Icon.png
| icon = Greataxe PlusTwo Unfaded Icon.png
| description = {{Rare|Defender Greataxe}} is a rare [[Greataxes|greataxe]] that can be reduced in its [[enchantment]] on the first attack of the round to increase wielder's {{ArmourClass}} and {{SavingThrow}} bonus.
| description = {{Rare|Defender Greataxe}} is a rare +2 [[Greataxes|greataxe]] that can be reduced in its [[enchantment]] on the first attack of the round to increase wielder's [[Armour Class]] and [[Saving throws|saving throw]] bonus.
| seo description = Defender Greataxe is a rare greataxe that can be reduced in its enchantment on the first attack of the round to increase wielder's Armour Class and Saving throw bonus.
| quote = The power of this axe lies in a fluctuating arcane enchantment that flows between the beard and the edge of the axe, and the wielder themselves.
| quote = <!-- In-game tooltip quote. -->
| category = martial
The power of this axe lies in a fluctuating arcane enchantment that flows between the beard and the edge of the axe, and the wielder themselves.
| melee or ranged = melee  
| category = martial <!-- "martial" or "simple" -->
| handedness = two-handed  
| melee or ranged = melee <!-- "melee" or "ranged" -->
| type = Greataxes  
| handedness = two-handed <!-- "one-handed", "versatile", or "two-handed" -->
| rarity = rare  
| type = Greataxes <!-- One of [[Category:Weapon Types]]. Always plural! -->
| enchantment = +2  
| rarity = rare <!-- Leave EMPTY for common, otherwise: uncommon, rare, very rare, legendary, story -->
| damage = 1d12 + 2  
| enchantment = +2 <!-- Leave EMPTY for none, otherwise: +1, +2, +3, +4, +5 -->
| damage type = Slashing  
| damage = 1d12 + 2 <!-- Must follow the strict format "XdY + Z", with the "+ Z" only needed if the weapon has an enchantment. -->
| damage type = Slashing <!-- Accepts any of [[Damage Types]], but usually: Slashing, Piercing, or Bludgeoning -->
| versatile damage = <!-- Same format as regular damage, or leave EMPTY if this isn't a Versatile weapon. -->
| extra damage = <!-- Same format as regular damage, but with damage type directly on the same line. -->
| range = <!-- Leave EMPTY if melee, otherwise this can be "normal", "short" (e.g. Hand Crossbow), or "special" -->
| range m = <!-- Leave EMPTY if "range" is NOT "special", otherwise provide the range in meters. -->
| range ft = <!-- Leave EMPTY if "range" is NOT "special", otherwise provide the range in feet. -->
<!-- Following are yes/no properties, which MUST BE EMPTY if you mean "no"!  Never actually type "no"! -->
| finesse =
| heavy = yes
| heavy = yes
| light =
| loading =
| reach =
| thrown =
| can't dual wield =
| dippable = yes
| dippable = yes
| weight kg = 3.15 <!-- The weight in kg. -->
| weight kg = 3.15  
| weight lb = 6.3 <!-- The weight in in lb. -->
| weight lb = 6.3  
| price = 380 <!-- The price in gp as shown in the normal tooltip (NOT while buying or selling). -->
| price = 380  
| uid = MAG_PHB_Defender_Greataxe
| uid = MAG_PHB_Defender_Greataxe
| uuid = 560fa90c-942b-4661-a86b-e20f9362c9ba
| uuid = 560fa90c-942b-4661-a86b-e20f9362c9ba
| special = <!-- List of special features or abilities granted by the weapon. -->
| passives = Defensive Attack
*'''Defensive Attack''': When making your first attack of the round, you can reduce this weapon's [[Enchantment]] by 1 to increase your {{ArmourClass}} and {{SavingThrow}} bonus by 1.
| special =
| weapon actions = Cleave, Lacerate, Prepare <!-- Actions you get when you have proficiency and wield the weapon in your main-hand. -->
| weapon actions = Cleave, Lacerate, Prepare  
| where to find = <!-- Describe where and how to obtain the weapon, if it's a special one. -->
| where to find = [[Act Two]]: Bought or stolen from [[Quartermaster Talli]] at the [[Last Light Inn]] {{Coords|-27|132}}.
*This weapon can be bought from the following traders:
| notes =
**[[Quartermaster Talli]] at the [[Last Light Inn]]
| notes =
*BUG: As of Hotfix #9, the '''Defensive Attack''' special effect upgrades {{Attack Roll}} Critical Fail of 1 to Critical Success of 20. It happens because of a bugged interaction between the Enchantment reduction portion of the effect and the roll values of 1.
}}
}}
[[Category:Sources of Slashing damage]]

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