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Ghoul: Difference between revisions
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|passive={{PAS|Darkvision (Passive Feature)|Darkvision}}{{PAS|Opportunity Attack}} | |passive={{PAS|Darkvision (Passive Feature)|Darkvision}}{{PAS|Opportunity Attack}} | ||
|exp=75}} | |exp=75}} | ||
{{hatnote|For the [[Animate Dead]] ghoul summon, see [[Ghoul (Animate Dead)]].}} | |||
'''Ghouls''' are an [[undead]] [[humanoid]] creature and non-playable [[race]] in [[Baldur's Gate 3]]. They can be found along the [[Rosymorn Monastery Trail]]. | '''Ghouls''' are an [[undead]] [[humanoid]] creature and non-playable [[race]] in [[Baldur's Gate 3]]. They can be found along the [[Rosymorn Monastery Trail]]. | ||
== About ghouls == | == About ghouls == | ||
Ghouls devour the flesh of corpses and hunger for that of the living. Their claws can cause {{cond|Paralysed|paralysis}}, and they are immune to {{DamageType|Poison}}. | Ghouls devour the flesh of corpses and hunger for that of the living. Their claws can cause {{cond|Paralysed|paralysis}}, and they are immune to {{DamageType|Poison}}. | ||
Ghouls can be created by the [[Spells|level 5 Necromancy spell]] {{SAI|Animate Dead: Ghoul}}, which can be learnt by a {{class|Wizard}} or {{class|Cleric}}. These ghouls have a higher level and differing abilities. See [[Ghoul (Animate Dead)]]. | |||
==Attacks and abilities== | ==Attacks and abilities== | ||
{{Feature box|name=Claws|link=Claws (Ghoul)|image name=Generic Physical.webp | |||
{{Feature box|name=Claws|link=Claws ( | |||
|Lash out with deadly claws and possibly {{cond|Paralysed|Paralyse}} the target. | |Lash out with deadly claws and possibly {{cond|Paralysed|Paralyse}} the target. | ||
Line 43: | Line 46: | ||
{{Range|melee}} | {{Range|melee}} | ||
{{DamageInfo| | {{DamageInfo|2d4+1|Slashing}} | ||
{{SavingThrow|CON| | {{SavingThrow|CON|11}} to prevent {{cond|Paralysed|Paralyse}}. | ||
}} | }} | ||