Ad placeholder

Ghoul

From bg3.wiki
Jump to navigation Jump to search
For the Animate Dead ghoul summon, see Ghoul (Animate Dead).
Ghouls are an Undead Humanoid creature and non-playable race in Baldur's Gate 3.

About ghouls[edit | edit source]

Ghouls devour the flesh of corpses and hunger for that of the living. Their claws can cause paralysisparalysis, and they are immune to PoisonPoison.

Involvement[edit | edit source]

Ghouls can be found along the Rosymorn Monastery Trail during Act One.

They can be created by the level 5 Necromancy spell, Animate Dead: GhoulAnimate Dead: Ghoul, which can be learned by wizards and clerics. These ghouls are higher level and have different abilities. See Ghoul (Animate Dead)Ghoul (Animate Dead).

They can also summoned by the special spell Danse MacabreDanse Macabre, which is acquired from reading the Necromancy of Thay; they are another distinct variant. See Ghoul (Danse Macabre)Ghoul (Danse Macabre).

Combat[edit | edit source]

Attacks and abilities[edit | edit source]

ClawsClaws (Action)
Damage: 3~9
2d4 + 1SlashingSlashing

Lash out with deadly claws and possibly Paralyse Paralyse the target.

CON SaveCON Save
Melee: 1.5 m / 5 ft Melee: 1.5 m / 5 ft
DevourDevour (Action)
Devour a Downed Downed creature, killing it instantly.
Melee: 1.5 m / 5 ft Melee: 1.5 m / 5 ft
Recharge: Per turn Recharge: Per turn

Ghoul characters[edit | edit source]

Ghoul enemy variants[edit | edit source]

Ghoul summons[edit | edit source]

External links[edit | edit source]