Ghoul (Animate Dead): Difference between revisions

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update attacks, minor edits
(→‎ Fly: Removed fly because normal Ghouls summoned by Animate Dead do not have it. That is reserved for Flying Ghouls.)
(update attacks, minor edits)
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{{PAS|Darkvision (Passive Feature)|Darkvision}}
{{PAS|Darkvision (Passive Feature)|Darkvision}}
}}
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Ghoul is an Undead creature in Baldur's Gate 3. Unlike other Ghouls, this one is found via the {{SAI|Animate Dead}} spell.
{{hatnote|For the non-playable Race and enemy see [[Ghoul]].}}
'''Ghouls''' are an [[Undead]] creature in [[Baldur's Gate 3]]. This particular [[Ghoul]] type can be created through the level five variant of the {{SAI|Animate Dead}} spell, {{SAI|Animate Dead: Ghoul}}.


==Spells and Abilities==
==Spells and abilities==
=== {{SAI|Claws (Ghoul)|Claws|w=40}}===
{{Feature box|name=Claws|link=Claws (Ghoul)|image name=Generic Physical.webp
* Lash out with deadly claws dealing {{DamageText|3d6 + Strength Modifier|Slashing}} damage and possibly {{Cond|Paralysed|Paralyse}} the target.
|* Lash out with deadly claws dealing {{DamageText|3d6 + Strength Modifier|Slashing}} damage and possibly {{Cond|Paralysed|Paralyse}} the target.
* {{action}}
{{action}}
}}


=== {{SAI|Devour|w=40}} ===
{{Feature box|name=Devour|image name=Generic Damage.webp
* Bite a knocked out, prone, or sleeping target, and deal {{DamageText|3d10 + Strength Modifier|Slashing}} damage. Heal that many hit points.
|* Bite a knocked out, prone, or sleeping target, and deal {{DamageText|3d10 + Strength Modifier|Slashing}} damage. Heal that many hit points.
* {{action}}
{{action}}
[[Category: Undead]]
}}
 
{{NavCreatures}}

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