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Thrown: Difference between revisions
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Bugs category
(Addition to earlier edit. Added new sub section for unique thrown weapons in the style of the Finesse Page.) |
Cattlesquat (talk | contribs) (Bugs category) |
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''For an explanation of all weapon properties, see [[Weapons]].'' | ''For an explanation of all weapon properties, see [[Weapons]].'' | ||
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* {{WeaponType|Spears}} | * {{WeaponType|Spears}} | ||
* {{WeaponType|Tridents}} | * {{WeaponType|Tridents}} | ||
== Unique Thrown Weapons == | == Unique Thrown Weapons == | ||
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* {{MdRarityItem|Returning Pike}} - [[Pike]] +1 | * {{MdRarityItem|Returning Pike}} - [[Pike]] +1 | ||
* {{MdRarityItem|Dwarven Thrower}} - [[Warhammer]] +2 | * {{MdRarityItem|Dwarven Thrower}} - [[Warhammer]] +2 | ||
* {{MdRarityItem|alias=Orphic Hammer|Orphic Hammer}} - [[Warhammer]] +3 | |||
== Weapons that interact with throwing == | |||
* {{MdRarityItem|Lightning Jabber}} - When thrown, deals an additional {{DamageText|1d4|Lightning}} damage. | |||
* {{MdRarityItem|Nyrulna}} - When thrown, deals {{DamageText|3d4|Thunder}} damage in a {{Radius|m=6|ft=20}} blast, and returns to its owner. | |||
* {{MdRarityItem|Slinging Shoes}} - When thrown, deals an additional {{DamageText|2d4|Psychic}} damage, and returns to its owner. | |||
* {{MdRarityItem|Dwarven Thrower}} - When thrown, will return to the owner. If thrown by a {{Race|Dwarf}}, it deals an extra {{DamageText|1d8|Bludgeoning}} damage, or {{DamageText|2d8|Bludgeoning}} if the target is Large, Huge or Gargantuan. | |||
* {{MdRarityItem|Returning Pike}} - When thrown, will return to the owner. | |||
* {{MdRarityItem|Comeback Handaxe}} - When thrown, returns to the thrower and damage them. | |||
== Temporary Sources of the Thrown Property == | |||
Any weapon can be given the Thrown property via the [[Wild Magic: Weapon Infusion|Weapon Infusion]] magical effect, which is a possible outcome of the {{Class|Wild Magic Barbarian}} Wild Magic table. | |||
== Bugs == | == Bugs == | ||
Thrown finesse weapons (i.e. Daggers) always use the Strength Modifier for the attack roll. | - Thrown finesse weapons (i.e. Daggers) always use the Strength Modifier for the attack roll. | ||
- When initiating combat with a character using a returning throwing weapon, it will not trigger the returning property. This will only trigger once they are actively in turn-order | |||
[[Category:Bugs]] |