Abandoned Windmill: Difference between revisions

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[[File:Abandoned Windmill.jpg|400px|right]]
[[File:Abandoned Windmill.jpg|400px|right]]
{{UnderConstruction}}
{{Relative location
|region = Baldur's Gate
|location = {{PAGENAME}}
|south    = Arfur's Mansion
|north    = Sword Coast Couriers
|west    = Rivington General
|east    = Gur Camp
|float = right
}}
'''Abandoned Windmill''' is a [[Location]] in [[Rivington]] in [[Act Three]]. It can be found up the hill from [[Arfur's Mansion]], adjacent to the [[Gur Camp]].


'''Abandoned Windmill''' is a [[Location]] in [[Rivington]] in [[Chapter Three]]
A trail of blood can be found leading to the windmill, and sounds of distress heard from nearby.


==Related Locations==
== Locations ==
===Related locations===
*[[Rivington]]
*[[Rivington]]
==Related Quests==
 
=== Windmill Basement ===
The windmill's basement can be accessed through a hatch in the floor. Within the basement a sleeping, a newly ceremorphed [[Mind Flayer]] can be found. Waking the mind flayer will begin the quest [[Feed the Mind Flayer]].
 
==Notable characters==
* There is a {{cond|Sleeping}}, [[Brain-Starved]] [[Mind Flayer]] in the Windmill Basement
 
== Notable interactions ==
* The mind flayer in the basement can be spoken to or killed.
* A haystack just outside the windmill can be [[Investigation|Investigated]]. A successful investigation check will let a character find {{blur|a single [[Arrow of Acid]]}}. {{Verify}}
 
==Related quests==
* [[Feed the Mind Flayer]]
* [[Feed the Mind Flayer]]


==Notable Loot==
==Notable loot==
* {{RarityItem|Ring of Truthfulness}} (looted or pick-pocketed from the Mind Flayer)
* {{MdRarityItem|Ring of Truthfulness}} looted or pick-pocketed from the Mind Flayer
* {{MdRarityItem|Mind Flayer Brain}} looted from the Mind Flayer
 


==Notable NPCs==
[[Category:Locations]][[Category:Act Three Locations]]
*There is a [[Sleeping (Condition)|Sleeping]], [[Brain-Starved]] [[Mind Flayer]] in the Windmill Basement, which can be accessed through the Hatch.
==Other Information==

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