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Searing Smite: Difference between revisions

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209 bytes removed ,  11 November 2023
Use new hit cost field
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(Use new hit cost field)
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| summary = This spell allows spellcasters to cause their melee weapon to flare with white-hot intensity, searing their targets on hit.
| summary = This spell allows spellcasters to cause their melee weapon to flare with white-hot intensity, searing their targets on hit.
| description = Your weapon flares with white-hot intensity. It deals, on top of weapon damage, an extra {{DamageText|1d6|Fire}} damage and marks the target with {{Cond|Searing Smite}}.
| description = Your weapon flares with white-hot intensity. It deals, on top of weapon damage, an extra {{DamageText|1d6|Fire}} damage and marks the target with {{Cond|Searing Smite}}.
* A target with '''Searing Smite''' takes {{DamageText|1d6|Fire}} damage every turn, until it succeeds on a [[Constitution]] {{SavingThrow}}.
* If the spellcaster misses the initial [[Attack Roll|Attack]], the [[Spell Slot]] and {{action|bonus}} are not consumed.
| action type = both
| action type = both
| cost = action
| hit cost = bonus
| hit cost2 = spell1
| attack roll =
| attack roll =
| damage = 1d6
| damage = 1d6

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