Searing Smite

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Searing Smite.webp

Searing Smite is a Level 1 Evocation Spell. This spell allows spellcasters to cause their melee weapon to flare with white-hot intensity, searing their targets on hit.

Description

Your weapon flares with white-hot intensity. It deals, on top of weapon damage, an extra 1d6Damage TypesFire damage and marks the target with Searing SmiteSearing Smite.

Properties

Cost:
Action
Cost on hit:
Bonus action + Level 1 Spell Slot
Damage:
Normal Weapon Damage
Extra damage:
D6 Fire.png 1d6 (1~6) Damage Types Fire damage per turn
Details:
Attack roll
Range: Normal Weapon Range
Concentration Concentration

At higher levels

Upcast: Casting this spell at a higher level deals an extra 1d6Damage TypesFire initial damage for each Spell Slot Level above 1st.

Condition: Searing Smite

Searing SmiteSearing Smite
Duration: 10 turns Constitution saving throw

How to learn

Classes:

Races:

(Character Level is the sum of all Class Levels for a multi-classed character.)

Granted by equipping/consuming the following items:

Notes

External Links[edit | edit source]