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Searing Smite

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Searing Smite is a level 1 evocation spell. It causes the spellcaster's melee weapon to flare with white-hot intensity, searing their targets on hit.

Description

Your weapon flares with white-hot intensity. It deals, on top of weapon damage, an extra 1d6FireFire damage and marks the target with Searing SmiteSearing Smite.

Properties

Cost
Action
Cost on hit
Bonus Action + Level 1 Spell Slot
Damage: 2~12
Normal weapon damage
+ 1d6FireFire
+ 1d6FireFire (Per turn)
Details
Attack rollAttack roll
Range: Normal weapon range Range: Normal weapon range
ConcentrationConcentration

At higher levels

Upcasting: Casting this spell at a higher level deals an extra 1d6FireFire initial damage for each spell slot level above 1st.

Technical details

UID
Target_Smite_Searing

Condition: Searing Smite

Searing SmiteSearing Smite

Duration: 10 turns

Spell save DC Constitution saving throwConstitution saving throw

How to learn

Classes: Races:

(Character level is the sum of all class levels for a multi-classed character.)

Granted by items:

Notes

External links[edit | edit source]