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Luck of the Far Realms: Difference between revisions

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added tip of compatible abilities
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{{ up to date | 2023-09-03 }} <!-- Date format is YEAR-MONTH-DAY, like 2023-08-07. -->
{{Passive feature page
{{ActionPage
|image=Luck of the Far Realms.webp
|image=Luck of the Far Realms.webp
|icon=Luck of the Far Realms Icon.webp
|summary='''Luck of the Far Realms''' is a passive feature/reaction and [[Illithid Power]]. This feature allows a character to change a successful [[Attack Roll]] into a [[Critical Hit]] once per long rest.
|summary='''Luck of the Far Realms''' is a passive feature/reaction and [[Illithid Power]]. This feature allows a character to change a successful [[Attack Roll]] into a [[Critical Hit]] once per long rest.
|description= Once per [[Long Rest]], you can change a successful [[Attack Roll]] against a foe into a [[Critical Hit]].
|description= Once per [[Long Rest]], you can change a successful [[Attack Roll]] against a foe into a [[Critical Hit]].
|cost=reaction
|cost=reaction
|recharge=Long Rest
|recharge=Long Rest
|other ways to learn=
* Unlock from the [[illithid powers|illithid power]] skill tree with a [[Mind Flayer Parasite Specimen]] after obtaining the following:
** {{SAI|Favourable Beginnings}}
|notes=
* Combines well with abilities that add a lot of damage die to a single hit, such as [[Sneak Attack]] or [[Divine Smite]].
}}
}}


[[Category:Illithid Powers]]
[[Category:Illithid Powers]]
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