Consume Souls: Difference between revisions

Jump to navigation Jump to search
20 bytes added ,  14 November 2023
no edit summary
(patch 4 note)
No edit summary
Line 1: Line 1:
{{ActionPage
{{ActionPage
|summary='''Consume Souls''' is a bonus action available to [[Raphael]], that lets him absorb souls from Soul Pillars to regain hit points and restore {{cond|Punish Divinity}}.
| summary = '''Consume Souls''' is a bonus action available to [[Raphael]], that lets him absorb souls from [[Soul Pillar]] to regain hit points and restore {{cond|Punish Divinity}}.
|image=Action Surge.webp
| image = Action Surge.webp
|description=Absorb a soul from each Soul Pillar still standing to spend on powerful spells.
| description = Absorb a soul from each Soul Pillar still standing to spend on powerful spells.




Regain 3~18 hit points and restore your Punish Divinity every time you absorb souls in this way.
Regain 3~18 hit points and restore your Punish Divinity every time you absorb souls in this way.
|range m = 30
| range m = 30
|recharge = per turn
| recharge = per turn
|damage= amount:3d6, type:Healing, per:Pillar
| damage = amount:3d6, type:Healing, per:Pillar
|cost = bonus
| cost = bonus
|condition = Soul Charges
| condition = Soul Charges
|used by creatures = Raphael
| used by creatures = Raphael
|notes = * As of [[Patch Notes|Patch #4]], while [[Difficulty|Explorer Mode]] Raphael will do {{DamageText|3d6|Force}} damage to each Pillar of Soul when using this action.
| notes = * As of [[Patch Notes|Patch #4]], while [[Difficulty|Explorer Mode]] Raphael will do {{DamageText|3d6|Force}} damage to each Pillar of Soul when using this action.
}}
}}


[[Category:Bonus Actions]]
[[Category:Bonus Actions]]
61
edits

Navigation menu