3,951
editsAd placeholder
Ancient Lair: Difference between revisions
Jump to navigation
Jump to search
no edit summary
(→Area Information: Added information about Remove Curse) |
No edit summary |
||
Line 1: | Line 1: | ||
{{PageSeo|title=Ancient Lair|description=Ancient Lair is | {{PageSeo|title=Ancient Lair|description=Ancient Lair is location in the Lower City Sewers of Baldur's Gate in Baldur's Gate 3.|image=Map Ancient Lair.png}}{{UnderConstruction}} | ||
[[File:Map | [[File:Map Ancient Lair.png|thumb|Map of the Ancient Lair.]] | ||
'''Ancient Lair''' is a [[location]] in the [[Lower City Sewers]] of [[Baldur's Gate]] in [[Act Three]]. It is accessed through a passageway to the west of the '''Undercity Ruins''' waypoint. | '''Ancient Lair''' is a [[location]] in the [[Lower City Sewers]] of [[Baldur's Gate]] in [[Act Three]]. It is accessed through a passageway to the west of the '''Undercity Ruins''' waypoint. | ||
== | ==Locations== | ||
===Connected locations=== | |||
*[[Undercity Ruins]] | |||
===Main chamber=== | |||
The main chamber is filled with chests surrounding an open sarcophagus. A hidden (DC 10) locked (DC 20) door on the north wall opens to a second room. Opening any of the chests or unlocking the door will trigger an ambush by a horde of undead. Your party won't be {{cond|Surprised}}, but will be inflicted with the {{cond|Spell Rot}} curse (undead, such as [[Astarion]], will not receive this condition). Spell rot causes each character to take {{DamageText|2d6|Necrotic}} damage per spell level every time they cast a spell (cantrips don't trigger the curse). The curse will be removed when you leave the lair. While the curse can be removed using [[Remove Curse]], it only removes it for 3 combat rounds (or 18 seconds out of combat) before being re-applied. | The main chamber is filled with chests surrounding an open sarcophagus. A hidden (DC 10) locked (DC 20) door on the north wall opens to a second room. Opening any of the chests or unlocking the door will trigger an ambush by a horde of undead. Your party won't be {{cond|Surprised}}, but will be inflicted with the {{cond|Spell Rot}} curse (undead, such as [[Astarion]], will not receive this condition). Spell rot causes each character to take {{DamageText|2d6|Necrotic}} damage per spell level every time they cast a spell (cantrips don't trigger the curse). The curse will be removed when you leave the lair. While the curse can be removed using [[Remove Curse]], it only removes it for 3 combat rounds (or 18 seconds out of combat) before being re-applied. | ||
===Workshop=== | |||
The locked (DC 20) door hidden in the north wall can be revealed with a Perception check. It leads to a workshop with a chopped up body and a dead half-elf. The [[Jar of Mystic Carrion's Brain]] is found on the central table, while [[Jar of Mystic Carrion's Liver]] is in the locked (DC 20) Gilded Chest. Destroying either of the jars will cause a large explosion dealing {{DamageText|8d6|Fire}} damage. Reading the book [[Funerary Jar Form and Function]] on the nearby table, you will find out that [[Mystic Carrion]] has hidden his heart in a zombie ([[Thrumbo]]). | The locked (DC 20) door hidden in the north wall can be revealed with a Perception check. It leads to a workshop with a chopped up body and a dead half-elf. The [[Jar of Mystic Carrion's Brain]] is found on the central table, while [[Jar of Mystic Carrion's Liver]] is in the locked (DC 20) Gilded Chest. Destroying either of the jars will cause a large explosion dealing {{DamageText|8d6|Fire}} damage. Reading the book [[Funerary Jar Form and Function]] on the nearby table, you will find out that [[Mystic Carrion]] has hidden his heart in a zombie ([[Thrumbo]]). | ||
A ladder to the north of the workshop leads back to the [[Undercity Ruins]] in a small previously inaccessible room north of the [[Voiceless Penitent Bareki]]. | A ladder to the north of the workshop leads back to the [[Undercity Ruins]] in a small previously inaccessible room north of the [[Voiceless Penitent Bareki]]. | ||
== | ==Creatures== | ||
*[[ | *[[Ancient Servant]]s | ||
*[[Crawling Claw]]s | |||
*[[Greater Zombie]]s | |||
==Related | ==Related quests== | ||
*[[End Mystic Carrion's Immortality]] | *[[End Mystic Carrion's Immortality]] | ||
==Notable | ==Notable loot== | ||
Notable items obtained in this location, whether looted, purchased, or obtained as a quest reward: | Notable items obtained in this location, whether looted, purchased, or obtained as a quest reward: | ||
*{{RarityItem|Breaching Pikestaff}} | *{{RarityItem|Breaching Pikestaff}} | ||
Line 22: | Line 29: | ||
*{{RarityItem|Jar of Mystic Carrion's Brain}} | *{{RarityItem|Jar of Mystic Carrion's Brain}} | ||
[[Category:Locations]][[Category:Act Three Locations]] | |||