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{{PageSeo | {{PageSeo | ||
| description = Ancient Mud Mephits are a type of Elemental creature in Baldur's Gate 3. | | description = Ancient Mud Mephits are a type of Elemental creature in Baldur's Gate 3. | ||
| image = Ancient Mud Mephit.jpg | | image = Ancient Mud Mephit.jpg | ||
}} | }} | ||
{{ | {{Infobox statistics | ||
| name = Ancient Mud Mephit | |||
|name = Ancient Mud Mephit | | image = Mud Mephit Model.png | ||
|image= | | imagesize = 0.7 | ||
| | | race = [[Mephit]] | ||
| | | size = Tiny | ||
| | | type = Elemental | ||
| | | armour_class = 11 | ||
| | | hit_points = 14 | ||
| | | hit_points_tactician = 23 | ||
| | | movement_speed_meters = 9 | ||
| movement_speed_feet = 30 | |||
| weight_kg = 4 | |||
| weight_lb = 8 | |||
| | | level = 3 | ||
| | | str = 8 | ||
| | | dex = 12 | ||
| | | con = 12 | ||
| | | int = 9 | ||
| | | wis = 11 | ||
| | | cha = 7 | ||
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'''Ancient Mud Mephits''' are a type of [[List_of_Creature_Types#Elemental|Elemental]] creature | | immune1 = Poison | ||
| feature1_name = Darkvision | |||
| feature1_description = Can see in the dark up to 12m. | |||
| feature2_name = Death Burst: Force | |||
| feature2_description = Explode on death, dealing 2d6 Force damage to all creatures within 2m (7ft). | |||
| feature3_name = Opportunity Attack | |||
| feature3_description = Automatically attack an enemy moving out of your reach. | |||
}} | |||
'''Ancient Mud Mephits''' are a type of [[List_of_Creature_Types#Elemental|Elemental]] creature found in the [[Sunlit Wetlands]] on the secluded island of the Decrepit Sanctuary. Curious and impish creatures from the Elemental Planes, they are quite mischievously territorial who often work with other elemental or natural beings. | |||
== Attacks and abilities == | |||
{{Feature box|Muddy Claws}} | |||
{{Feature box|Mud Fling}} | |||
{{Feature box|Mud Breath}} | |||
{{Feature box|Death Burst (Mud)}} | |||
{{Feature box|Fly (Class Action)}} | |||
{{Feature box|Summon Mephit}} | |||
==== Mud Patch ==== | ==== Mud Patch ==== | ||
* When slain, leaves a mud patch in a {{AOE|Circle|m=1|ft=3}} that counts as {{Cond|Difficult Terrain}}. | * When slain, leaves a mud patch in a {{AOE|Circle|m=1|ft=3}} that counts as {{Cond|Difficult Terrain}}. | ||
== | == Loot == | ||
* {{MdItemIcon|Mud Mephit Wing}} | |||
== Strategy == | |||
The ability to summon Young Mephits each turn can allow multiple Ancient Mephits to build up a small army if left unchecked. Attacking them at close range is a dire prospect, as they can swiftly kite melee strikers with {{SAI|Fly}}, and even if caught they damage and slow down attackers with [[Death Burst]] and mud patches. | |||
Attacking at a distance with high-damage burst skills, like {{SAI|Scorching Ray}} or {{SAI|Sneak Attack (Ranged)}} before they can summon minions is a solid tactic. If you can manage it, clumping Mephits together can cause a Death Burst chain reaction if you are able to kill one and weaken the rest with an area-of-effect ability. | |||
If you must kill them at close range, toggling on [[Non-Lethal Attacks]] will avoid triggering the mephit's on-death effects. | |||
<gallery heights=250 mode=packed> | |||
Ancient Mud Mephit.jpg|Ancient Mud Mephit in-game. | |||
</gallery> | |||
[[Category: Elementals]] | [[Category: Elementals]] | ||
{{NavCreatures}} | {{NavCreatures}} |