Escape the Deal: Difference between revisions

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If alive, [[Mol]] has a [[Contract: Mol|contract]] in the House of Hope, locked in a room with an Inert Infernal Gem {{coords|6481|2944}}. Interacting with the gem requires a Wisdom (DC 10) and an Arcana (DC 20) check to open.
If alive, [[Mol]] has a [[Contract: Mol|contract]] in the House of Hope, locked in a room with an Inert Infernal Gem {{coords|6481|2944}}. Interacting with the gem requires a Wisdom (DC 10) and an Arcana (DC 20) check to open.


This room also contains 666 gold, a {{IconLink |Quarterstaff PlusOne Icon.png| Staff of Spellpower }}, and a {{IconLink |Helldusk Helmet Icon.png| Helldusk Helmet }}.
This room also contains 666 gold, a {{RarityItem|Staff of Spell Power}}, and a {{RarityItem|Helldusk Helmet}}.


=== The Archivist ===
=== The Archivist ===
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Upon entering the Boudoir, the party is accosted by an incubus named [[Haarlep]], who has been polymorphed into a perfect copy of Raphael. Haarlep asks why the party is there, but is already aware that they seek their contract. Haarlep will help the party out if they agree to "play a game" with him. Agreeing to play the "game" will have the party taking off their clothes and Haarlep seducing them to give over their mind and body. The party can insist the just the body be taken, which Haarlep will agree and tells them that they will always know when an orgasm is experienced in their form. Otherwise, giving over both mind and body results in a game over.
Upon entering the Boudoir, the party is accosted by an incubus named [[Haarlep]], who has been polymorphed into a perfect copy of Raphael. Haarlep asks why the party is there, but is already aware that they seek their contract. Haarlep will help the party out if they agree to "play a game" with him. Agreeing to play the "game" will have the party taking off their clothes and Haarlep seducing them to give over their mind and body. The party can insist the just the body be taken, which Haarlep will agree and tells them that they will always know when an orgasm is experienced in their form. Otherwise, giving over both mind and body results in a game over.


Refusing to play makes Haarlep hostile. Additionally, succeeding in a Constitution check (DC 25) during the "game" also makes him hostile. Defeating Haarlep makes him drop the location of Raphael's safe, as well as {{IconLink |Helldusk Gloves Icon.png| Helldusk Gloves }}. The safe contains the magic phrase needed to steal the contract.
Refusing to play makes Haarlep hostile. Additionally, succeeding in a Constitution check (DC 25) during the "game" also makes him hostile. Defeating Haarlep makes him drop the location of Raphael's safe, as well as {{RarityItem|Helldusk Gloves}}. The safe contains the magic phrase needed to steal the contract.


[[File:Raphael Safe Location.jpg|thumb|The location of Raphael's safe.]]
[[File:Raphael Safe Location.jpg|thumb|The location of Raphael's safe.]]
Raphael's magic phrase can be pilfered without the need to deal with Haarlep. Simply utilize [[Greater Invisibility]], [[Supreme Sneak]], or other skills to move towards the giant painting west of the bed. A successful perception check reveals that the painting is rigged with a trap. Disarm it (DC 20), then press the button below the painting. Lockpick the safe (DC 25) and take its content, then sneak off before Haarlep notices anything.
Raphael's magic phrase can be pilfered without the need to deal with Haarlep. Simply utilize {{SAI|Greater Invisibility}}, {{SAI|Supreme Sneak}}, or other skills to move towards the giant painting west of the bed. A successful perception check reveals that the painting is rigged with a trap. Disarm it (DC 20), then press the button below the painting. Lockpick the safe (DC 25) and take its content, then sneak off before Haarlep notices anything.


=== Escaping Hell ===
=== Escaping Hell ===
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== Quest Rewards ==
== Quest Rewards ==
* {{IconLink |Gloves of Soul Catching Icon.png| Gloves of Soul Catching }} if [[Raphael]] is defeated while keeping [[Hope]] alive.
* {{LgRarityItem|Gloves of Soul Catching}} if [[Raphael]] is defeated while keeping [[Hope]] alive.
* {{IconLink |Helldusk Armour Icon.png| Helldusk Armour }} looted from Raphael's corpse.
* {{LgRarityItem|Helldusk Armour}} looted from Raphael's corpse.
* Yurgir as an ally for [[Gather Your Allies]] if he is convinced to fight against Raphael.
* Yurgir as an ally for [[Gather Your Allies]] if he is convinced to fight against Raphael.
* Mol as an ally for [[Gather Your Allies]] if her contract is stolen and returned to her.
* Mol as an ally for [[Gather Your Allies]] if her contract is stolen and returned to her.

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