50
editsAd placeholder
Thrown: Difference between revisions
Jump to navigation
Jump to search
Added a section for temporary sources of the Thrown property. Included explanation of/link to the Wild Magic Barbarian effect "Weapon Infusion" which gives any weapon the thrown property.
(Addition to earlier edit. Added new sub section for unique thrown weapons in the style of the Finesse Page.) |
(Added a section for temporary sources of the Thrown property. Included explanation of/link to the Wild Magic Barbarian effect "Weapon Infusion" which gives any weapon the thrown property.) |
||
Line 14: | Line 14: | ||
* {{WeaponType|Spears}} | * {{WeaponType|Spears}} | ||
* {{WeaponType|Tridents}} | * {{WeaponType|Tridents}} | ||
== Unique Thrown Weapons == | == Unique Thrown Weapons == | ||
Line 21: | Line 20: | ||
* {{MdRarityItem|Returning Pike}} - [[Pike]] +1 | * {{MdRarityItem|Returning Pike}} - [[Pike]] +1 | ||
* {{MdRarityItem|Dwarven Thrower}} - [[Warhammer]] +2 | * {{MdRarityItem|Dwarven Thrower}} - [[Warhammer]] +2 | ||
== Temporary Sources of the Thrown Property == | |||
Any weapon can be given the Thrown property via the [[Wild Magic: Weapon Infusion|Weapon Infusion]] magical effect, which is a possible outcome of the {{Class|Wild Magic Barbarian}} Wild Magic table. | |||
== Bugs == | == Bugs == | ||
Thrown finesse weapons (i.e. Daggers) always use the Strength Modifier for the attack roll. | Thrown finesse weapons (i.e. Daggers) always use the Strength Modifier for the attack roll. |