Redcap (creature): Difference between revisions

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514 bytes removed ,  16 November 2023
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(a lot needs to be updated here)
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Initially they aren't hostile, pretending to be sheep if you have or not overcome the illusion of the wetlands. However, if Ethel is made hostile in any way, they will become hostile when next encountered. Early on, they can prove to be quite difficult foes because of their high health, attack and damage.
Initially they aren't hostile, pretending to be sheep if you have or not overcome the illusion of the wetlands. However, if Ethel is made hostile in any way, they will become hostile when next encountered. Early on, they can prove to be quite difficult foes because of their high health, attack and damage.


== Attacks and Abilities ==
== Attacks and Actions ==


=== Main Hand Attack - [[Sickle]] ===
* {{SAI|Main Hand Attack}} - {{RarityItem|Sickle}}
{{Action}}
* {{SAI|Multiattack (Redcap)|Multiattack}} - Can only be used when under the effect of {{Cond|Bloodlust}}
 
* {{SAI|Ironbound Pursuit}}
{{Attack Roll}}: +5
{{DamageInfo|count=2|die=4|plus=4|type=Slashing}}
 
=== [[Multiattack]] - Bloodlust ===
{{Action}}
 
{{Attack Roll}}: +6
{{DamageInfo|count=2|die=4|plus=4|type=Slashing}}{{DamageInfo|count=2|die=4|plus=4|type=Slashing}}{{DamageInfo|count=2|die=4|plus=4|type=Slashing}}
 
=== Ironbound Pursuit ===
Launch a flying kick that pushes the target back 2m and knocks it [[Prone (Condition)|Prone]].
 
{{Action}}
 
{{SavingThrow|DEX|dc=14}} to avoid damage and being knocked {{SmallIcon|Prone Condition Icon.webp}} [[Prone (Condition)|Prone]] {{Range|m=2|ft=6}} back.
{{DamageInfo|count=3|die=8|plus=4|type=Bludgeoning}}


== Tactics ==
== Tactics ==
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==Gallery==
==Gallery==
<gallery heights="250px" mode="packed">
<gallery heights="250">
File:Redcap.jpg|Early model before Patch 6
File:Redcap.jpg|Early Access appearance
</gallery>
</gallery>
[[Category: Redcaps]]
[[Category: Redcaps]]
[[Category: Fey]]
[[Category: Fey]]
{{NavCreatures}}
{{NavCreatures}}

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