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Redcap (creature)
They are not initially hostile, as they pretend to be sheep if the party does not overcome the illusion of the wetlands. However, they become hostile if Ethel does.
Combat[edit section | visual editor]
Attacks and actions[edit section | visual editor]

Only usable while under the effect of Bloodlust:
Tactics[edit section | visual editor]
Redcaps are dangerous enemies to cross early in Act One due to their high Strength and Hit Points. They will likely receive Bloodlust from a Blood Sage, allowing them to Multiattack. Their dropkick knocks enemies down and they gain Advantage against bleeding foes, which can be caused by Blood Sages.
While powerful combatants, they lack resistance to most spells and abilities that target Dexterity, Intelligence, and Wisdom. Ranged attacks work well against them because they typically must traverse Difficult Terrain to reach the party.
Notable loot[edit section | visual editor]
Companion approval[edit section | visual editor]
- Bleat at a redcap +1 +1 +1
- Bleat at a redcap a second time +1 +1 +1
Gallery[edit section | visual editor]
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Render by Nikolai Chugunov
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Concept art by Jane Katsubo























