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Flind: Difference between revisions
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Expanded tactics section. Also, consolidated all pronouns on the page to she/her. Gnolls probably aren't picky on pronouns and the Narrator in-game refers to Flind as "she"
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Garfieldslaw (talk | contribs) (Expanded tactics section. Also, consolidated all pronouns on the page to she/her. Gnolls probably aren't picky on pronouns and the Narrator in-game refers to Flind as "she") |
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== Act 1 == | == Act 1 == | ||
The Warlord of a vicious band of Gnolls. Found gathered outside of [[The Risen Road#Cave|The Risen Road Cave]], having trapped [[Rugan]] and [[Olly]] that are transporting good for [[Zarys]] in the surrounded cave. After the first round, the Gnoll warlord will mentally link with you, revealing | The Warlord of a vicious band of Gnolls. Found gathered outside of [[The Risen Road#Cave|The Risen Road Cave]], having trapped [[Rugan]] and [[Olly]] that are transporting good for [[Zarys]] in the surrounded cave. After the first round, the Gnoll warlord will mentally link with you, revealing she's a forcefully made [[True Soul]]. The creature can be convinced to join the players' side for the fight using [[Illithid Powers|Illithid Persuasion]], if it hasn't been used that day. | ||
* {{SkillCheck|Wisdom|2}}. Convince the Gnoll and her pack to focus on people in the cave, making them your allies. | * {{SkillCheck|Wisdom|2}}. Convince the Gnoll and her pack to focus on people in the cave, making them your allies. | ||
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== Tactics == | == Tactics == | ||
'''Flind''' is a very powerful and dangerous enemy that can be encountered quite early if you're exploring aimlessly. Flind has quite a lot of [[Hit Points]] and notable amount of [[Armour Class|AC]] | '''Flind''' is a very powerful and dangerous enemy that can be encountered quite early if you're exploring aimlessly. Flind has quite a lot of [[Hit Points]] and notable amount of [[Armour Class|AC]] which makes her quite tanky. As for damage, her unique flail attacks can vary between dealing massive amounts of damage, paralyzing or turning a party member hostile for a time. The biggest threat is if she reaches a frenzied state, allowing her to use all three of her unique flail attacks in one multiattack. | ||
Flind's extremely high intitiative will almost always allow her to act first in combat. She will immediately seek out the first party member she sees to initiate a conversation where you are given the opportunity to use your [[Illithid Powers]] to convince her to turn against her pack. You can command her to kill [[Rugan]] and [[Olly]] and still force her to turn against her pack after. Turning her against her pack is highly recommended as fighting Flind and her pack at the same time can be very difficult. Once she is convinced to betray her pack, one should focus on the [[Gnoll Hunter|Gnoll Hunters]] as they will often target the party instead of Flind. Their frenzied multi-attack arrow shots can be devastating, so it is best to kill them as quickly as possible with AoE attacks like [[Cloud of Daggers]] or [[Alchemist's Fire]] before they are allowed to frenzy. | |||
The best way to engage Flind is to sneak up behind her and sneak attack the Hunters in front of her to start the battle. On her first turn, she should initiate conversation with whoever is closest to her. It's important that Flind is able to initiate conversation on her first turn to make sure she is targeted by her pack as early as possible, so make sure you are close enough to her that she can talk to you immediately. | |||
When alone, direct combat with Flind is avoidable if you are able to pass two Wisdom checks to get her to kill herself. If that option is unavailable, Flind is incredibly dangerous up close; in her frenzied state she can easily kill multiple party members in a single turn. A decent strategy to fight her is to restrict her movement with spells like [[Grease]], [[Web]] and [[Entangle]] then pelt her at range. | |||
== Notable Loot == | == Notable Loot == |