Animate Dead: Zombie: Difference between revisions

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{{ up to date | 2023-10-06 }} <!-- Date format is YEAR-MONTH-DAY, like 2023-08-07. -->
{{SpellPage
{{SpellPage
| name = Animate Dead: Zombie
| name = Animate Dead: Zombie
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| school = Necromancy
| school = Necromancy
| ritual =
| ritual =
| other ways to learn = * This spell is a variation of {{SAI|Animate Dead}}.
| summary = This spell allows spellcasters to animate a corpse to create a {{CharLink|Zombie}} that specializes in melee combat. They must target a corpse, and the zombie lasts until killed or until the next long rest.
| summary = This spell allows spellcasters to animate a corpse to create a {{CharLink|Zombie}} that specializes in melee combat. They must target a corpse, and the zombie lasts until killed or until the next long rest.


This spell is a variation of {{SAI|Animate Dead}}.
This spell is a variation of {{SAI|Animate Dead}}.
| description = Create a [[Zombie]] that specialises in melee combat.
| description = Create a [[Zombie]] that specialises in melee combat.
 
| warning = {{Prereq|The target must be a Medium or Small corpse.}}
{{Prereq|The target must be a Medium or Small corpse.}}
| cost = action, spell3
| cost = action, spell3
| attack roll =
| attack roll =
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| area condition 4 =
| area condition 4 =
| higher levels =
| higher levels =
| variants =
| variant of = Animate Dead
| notes = * This zombie applies a condition called {{Cond|Crawling Gnaw}}. If an enemy is killed while having this condition, a [[Newborn Zombie]] is automatically spawned from their corpse.
| notes = * This zombie applies a condition called {{Cond|Crawling Gnaw}}. If an enemy is killed while having this condition, a [[Newborn Zombie]] is automatically spawned from their corpse.
| video =  
| video =  
}}
}}

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