Ad placeholder

Wild Magic: Enchant Weapons: Difference between revisions

Jump to navigation Jump to search
Fixed wild magic link
No edit summary
(Fixed wild magic link)
Line 1: Line 1:
{{ActionPage
{{ActionPage
| summary = '''Wild Magic: Enchant Weapons''' is a {{Class|Wild Magic Sorcerer}} free action that is randomly used when you trigger a [[Wild Magic (Subclass Feature)|Wild Magic]] roll. This effect allows them to magically empower the weapons of every nearby creature, allowing them to make one powerful strike.
| summary = '''Wild Magic: Enchant Weapons''' is a {{Class|Wild Magic Sorcerer}} free action that is randomly used when you trigger a {{SAI|Wild Magic (passive feature)|Wild Magic}} roll. This effect allows them to magically empower the weapons of every nearby creature, allowing them to make one powerful strike.
| description = Enchant the weapon of each creature within {{Distance|m=6|ft=20}}. Their next attack is a [[Critical Hit]] and deals an additional {{DamageText|1d4|Force}}.
| description = Enchant the weapon of each creature within {{Distance|m=6|ft=20}}. Their next attack is a [[Critical Hit]] and deals an additional {{DamageText|1d4|Force}}.
| image = Wild Magic Enchant Weapons.webp  
| image = Wild Magic Enchant Weapons.webp  

Navigation menu