Gauntlet of Shar: Difference between revisions

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1 byte removed ,  26 November 2023
Walkthrough previously stated that north and west doors opened after touching the umbral gem. It is actually the *east* and west doors.
(Walkthrough previously stated that north and west doors opened after touching the umbral gem. It is actually the *east* and west doors.)
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=== Meet with Balthazar ===
=== Meet with Balthazar ===
After the riddle in the entrance room, you can go either north or west. You will encounter [[Reconstituted Duelist]]s which attempt to warn you away before leaving to address tremors. A group of undead [[Dark Justiciar]]s will attack you, and [[Umbral Tremor]]s will spawn that continuously summon more Dark Justiciars until they are destroyed. The Reconstituted undead fight against the undead with you.
After the riddle in the entrance room, you can go either east or west. You will encounter [[Reconstituted Duelist]]s which attempt to warn you away before leaving to address tremors. A group of undead [[Dark Justiciar]]s will attack you, and [[Umbral Tremor]]s will spawn that continuously summon more Dark Justiciars until they are destroyed. The Reconstituted undead fight against the undead with you.


The tremors persist until the party moves west and encounters more Reconstituted Duelists. The tremors begin in earnest as more Umbral Tremors and Justiciars are summoned to attack the party. Several waves appear, until finally a [[Justiciar Crusader]] appears. Defeat it and its minions and the path opens, revealing [[Balthazar]] at {{Coords|-852|-786}} along with [[Flesh]], a flesh golem, and three [[Ghoul Medic]]s. Balthazar assumes you are a [[True Soul]] and tells the party to go and complete the trials for him, as the Justiciars have been making it impossible for them to move forward. The party can either agree to help him or attack him outright. Balthazar can be convinced to offer help in the form of a bell that summons his brother, [[Flesh]].
The tremors persist until the party moves west and encounters more Reconstituted Duelists. The tremors begin in earnest as more Umbral Tremors and Justiciars are summoned to attack the party. Several waves appear, until finally a [[Justiciar Crusader]] appears. Defeat it and its minions and the path opens, revealing [[Balthazar]] at {{Coords|-852|-786}} along with [[Flesh]], a flesh golem, and three [[Ghoul Medic]]s. Balthazar assumes you are a [[True Soul]] and tells the party to go and complete the trials for him, as the Justiciars have been making it impossible for them to move forward. The party can either agree to help him or attack him outright. Balthazar can be convinced to offer help in the form of a bell that summons his brother, [[Flesh]].
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