Modding:Hair Meshes: Difference between revisions

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== Helmet Hairs ==
== Helmet Hairs ==


Information on helmet hairs can be added here
Helmet hair is determined by the "HairType" value in the _merged.lsf
 
The 3D meshes for helmet hairs can be found in ''Models\Generated\Public\Shared\Assets\Characters\_Models\_Hair\Helmet_Hair\Resources''
 
The _merged.lsf for helmet hairs can be found in ''Shared\Public\Shared\Content\Assets\Characters\[PAK]_Helmet_Hair''
 
Note that there is no mesh or _merged entry for value 0. A hairstyle with a "0" HairType will only show the scalp, rather than a helmet hair.
 
{| class="wikitable sortable"
|+ Helmet Hair Types
|-
! Value !! Hair Shape & Length !! Version A !! Version B !! Version C
|-
| 1 || Straight_Long ||  ||  ||
|-
| 2 || Straight_Short ||  ||  ||
|-
| 3 || Wavy_Long ||  ||  ||
|-
| 4 || Wavy_Short ||  ||  ||
|-
| 5 || Curly_Long ||  ||  ||
|-
| 6 || Curly_Short ||  ||  ||
|-
| 7 || Dreads_Long ||  ||  ||
|-
| 8 || Dreads_Short ||  ||  ||
|-
| 9 || Afro_Long ||  ||  ||
|-
| 10 || Afro_Short ||  ||  ||
|}


== Vertex Paint Colours for Hairs/Beards ==
== Vertex Paint Colours for Hairs/Beards ==
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