Nyrulna: Difference between revisions

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429 bytes removed ,  29 November 2023
Test of new special section format. Revert if this proves problematic
m (Added Dippable)
(Test of new special section format. Revert if this proves problematic)
Line 25: Line 25:
| uid = MAG_TheThorns_Trident
| uid = MAG_TheThorns_Trident
| uuid = daf0be7f-87d9-448a-b94e-471ffec40ac5
| uuid = daf0be7f-87d9-448a-b94e-471ffec40ac5
| special = * '''Zephyr Connection:''' This weapon will return to your hand when thrown. You cannot be forced to drop the trident. When thrown, the weapon creates an explosion that deals {{DamageInfo|3d4|Thunder}} damage in a 6m/20ft blast centered on the target.
| special =  
* '''Veil of the Wind:''' You gain a +3m/10ft bonus to [[Movement_Speed|movement speed]] and jump distance. Equipping this weapon gives you [[Damage_Types#Damage_Vulnerability,_Resistance_and_Immunity|Immunity]] to falling damage.
{{Feature|Zephyr Connection}}
* '''Nyrulna: Glowing:''' This object shines with a glowing light in a radius of 6m/20ft.
{{Feature|Veil of the Wind}}
| special weapon actions = Zephyr Flash, Zephyr Break
{{Feature|Nyrulna: Glowing}}
| weapon actions = Piercing Strike, Crippling Strike
{{Feature|Zephyr Flash}}
{{Feature|Zephyr Break}}
<!--| special weapon actions = Zephyr Flash, Zephyr Break-->
| weapon actions = Piercing Strike, Maiming Strike
}}
}}


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