Raphael/Combat: Difference between revisions

Jump to navigation Jump to search
1,299 bytes added ,  3 December 2023
honour mode abilities
No edit summary
(honour mode abilities)
Line 162: Line 162:
{{Feature box|name=Soul Drain|image name=Vampiric Touch.webp
{{Feature box|name=Soul Drain|image name=Vampiric Touch.webp
|* Against a creature who is {{cond|Infernal Stun|Infernal Stunned}}, Raphael may deal {{DamageText|12d6|Necrotic}} damage and restore his hit points by half the damage dealt.  
|* Against a creature who is {{cond|Infernal Stun|Infernal Stunned}}, Raphael may deal {{DamageText|12d6|Necrotic}} damage and restore his hit points by half the damage dealt.  
}}
=== Honour mode ===
While in [[Honour mode]], Raphael has access to [[legendary action]]s, which let him use two additional abilities:
{{Feature box|name = Beguiling Rebuke| image name = Legendary Action Crowd Control.webp
|* May only be used while in cambion form.
* As a reaction, try to {{cond|Beguiled|Beguile}} an attacker and its nearby allies.
* Creatures charmed in this way cannot attack Raphael.
* Raphael can use this legendary reaction to cast this as many times per round as there are remaining Soul Pillars.
}}
{{Feature box|name=Soul Ascension|image name = Legendary Action Utility.webp
|* May only be used while in {{SAI|Fiendish Ascension}} form
* Create a column of writhing souls that transforms allied [[Vengeful Cambion|Cambions]] into {{cond|Hellfire Cambion}}s and deals {{DamageText|6d10|Necrotic}} to any non-fiend caught inside.
* Cambions ascended by this cascade deal Hellfire damage, which ignores [[Resistance]] and [[Immunity]] to Fire damage.
* Raphael can spend a Legendary Action to immediately cast this when he or his allies are attacked.
}}
}}


== Conditions and passives ==
== Conditions and passives ==
====Punish Divinity====
====Punish Divinity====
* {{condition|Punish Divinity}}  
{{condition|Punish Divinity}}  
:* This condition lets Raphael use his {{SAI|Punish Divinity}} ability.
* This condition lets Raphael use his {{SAI|Punish Divinity}} ability.
:* It is refreshed when he uses his {{SAI|Consume Souls}} ability.
* It is refreshed when he uses his {{SAI|Consume Souls}} ability.


====Soul Pillar Proximity====
====Soul Pillar Proximity====
* {{condition|Soul Pillar Proximity}}
{{condition|Soul Pillar Proximity}}
** This condition stacks for each Soul Pillar still active. At the maximum of four stacks, Raphael will have an additional {{DamageText|4~48|Fire}} damage and a +12 bonus to [[Dexterity]] [[checks]] and [[saving throws]].
* This condition stacks for each Soul Pillar still active. At the maximum of four stacks, Raphael will have an additional {{DamageText|4~48|Fire}} damage and a +12 bonus to [[Dexterity]] [[checks]] and [[saving throws]].


====Soul Charges====
====Soul Charges====
* {{condition|Soul Charges}}
{{condition|Soul Charges}}
** This condition will recharge when Raphael uses his {{SAI|Consume Souls}} ability. He gains a charge for each remaining pillar.
* This condition will recharge when Raphael uses his {{SAI|Consume Souls}} ability. He gains a charge for each remaining pillar.
** This condition will also recharge when Raphael uses his {{SAI|Fiendish Ascension}} ability. He gains a charge for each destroyed pillar.
* This condition will also recharge when Raphael uses his {{SAI|Fiendish Ascension}} ability. He gains a charge for each destroyed pillar.
** Raphael uses these charges as spell slots.  
* Raphael uses these charges as spell slots.  


====Ascended Fiend====
====Ascended Fiend====
* {{condition|Ascended Fiend}}
{{condition|Ascended Fiend}}


====Soul Reaper====
====Soul Reaper====
* {{SAI|Soul Reaper}} When Raphael reduces an enemy's hit points to 0, he Severs the soul from their body.
{{SAI|Soul Reaper}}  
* {{condition|Severed Soul}}
* When Raphael reduces an enemy's hit points to 0, he Severs the soul from their body.
{{condition|Severed Soul}}
 
=== Honour mode===
While in Honour mode, Raphael has some additional passives, which let him use their associated abilities (see [[#Honour mode]]):
*{{SAI|Legendary Action: Soul Ascension}}
*{{SAI|Legendary Action: Beguiling Rebuke}}


{{CharacterInfo2
{{CharacterInfo2
Line 226: Line 249:
== Tactics ==
== Tactics ==
=== Pre-combat ===
=== Pre-combat ===
* Before fighting Raphael, the taps in the boudoir can be used to take a pseudo long rest. They can be used to restore spell slots after casting passive buffs, such as {{SAI|Heroes' Feast}} or {{SAI|Freedom of Movement}} (they are not considered a true [[long rest]], so conditions that are removed upon a long rest will remain).
Before fighting Raphael, the taps in the boudoir can be used to take a pseudo long rest. They can be used to restore spell slots after casting passive buffs, such as {{SAI|Heroes' Feast}} or {{SAI|Freedom of Movement}} (they are not considered a true [[long rest]], so conditions that are removed upon a long rest will remain).


=== During ===
=== During ===
* It is worthwhile destroying the surrounding Soul Pillars before focusing on Raphael, as he will not only use them for spell casting, but can regain hit points from them each round with his ability {{SAI|Consume Souls}}.
*It is worthwhile destroying the surrounding Soul Pillars before focusing on Raphael, as he will not only use them for spell casting, but can regain hit points from them each round with his ability {{SAI|Consume Souls}}.
** The pillars are weak to {{DamageType|Bludgeoning}} and {{DamageType|Force}} damage.  
** The pillars are weak to {{DamageType|Bludgeoning}} and {{DamageType|Force}} damage.  
** The [[Orphic Hammer]], which is picked up at the House of Hope, may be useful for destroying the pillars.
** The [[Orphic Hammer]], which is picked up at the House of Hope, may be useful for destroying the pillars.


* Take care when using {{DamageType|radiant}} damage against Raphael and his [[Cambion]]s, as they both have conditions that let them take reactions against it.  
*Take care when using {{DamageType|radiant}} damage against Raphael and his [[Cambion]]s, as they both have conditions that let them take reactions against it.  
** Raphael: {{cond|Punish Divinity}} - use a reaction to give {{cond|Infernal Stun}} to a creature attacking with radiant damage.
** Raphael: {{cond|Punish Divinity}} - use a reaction to give {{cond|Infernal Stun}} to a creature attacking with radiant damage.
** Cambions: {{cond|Fleeting Protection}} - Raphael reflects twice the amount of radiant damage done as Fire damage.
** Cambions: {{cond|Fleeting Protection}} - Raphael reflects twice the amount of radiant damage done as Fire damage.


* {{SAI|Planar Binding}} is useful here for controlling the cambions.
*{{SAI|Planar Binding}} is useful here for controlling the cambions.


* If the party rescued [[Hope]], she will also have available {{SAI|Divine Intervention}} and her unique {{SAI|Revoke Guest Status}} which can be used to permanently eject cambions.
* If the party rescued [[Hope]], she will also have available {{SAI|Divine Intervention}} and her unique {{SAI|Revoke Guest Status}} which can be used to permanently eject cambions.

Navigation menu