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Countershock: Difference between revisions
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HiddenDragon (talk | contribs) (Created page with "{{Passive feature page | summary = '''Countershock''' | description = When the wearer takes damage while having {{Cond|Lightning Charges}}, the attacker must succeed a Dexterity {{Saving Throw}} or become {{Cond|Shocked}}. | condition = Shocked | condition duration = 1 | condition dc = 14 | condition save = DEX | granted by items = The Jolty Vest }}") |
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{{Passive feature page | {{Passive feature page | ||
| summary = '''Countershock''' | | summary = '''Countershock''' is a passive feature that zaps enemies while they attack the user. | ||
| description = When the wearer takes damage while having {{Cond|Lightning Charges}}, the attacker must succeed a [[Dexterity]] {{Saving Throw}} or become {{Cond|Shocked}}. | | description = When the wearer takes damage while having {{Cond|Lightning Charges}}, the attacker must succeed a [[Dexterity]] {{Saving Throw}} or become {{Cond|Shocked}}. | ||
| condition = Shocked | | condition = Shocked |