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Quil Grootslang: Difference between revisions
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}}{{SpoilerWarning}}'''Quil''' is a [[Dragonborn|Silver Dragonborn]] NPC in [[Baldur's Gate 3]]. She is a temporary [[Camp Followers|Camp Follower]], found at the party's [[Campsite]] if the player is using [[The Dark Urge]] [[The Dark Urge (Origin)|Origin]]. | }}{{SpoilerWarning}}'''Quil''' is a [[Dragonborn|Silver Dragonborn]] NPC in [[Baldur's Gate 3]]. She is a temporary [[Camp Followers|Camp Follower]], found at the party's [[Campsite]] if the player is using [[The Dark Urge]] [[The Dark Urge (Origin)|Origin]]. | ||
==Act One | ==Act One Quil will only appear in place of [[Alfira]] to progress the Dark Urge Origin's personal quest line, if Alfira is somehow rendered unavailable for the scene before the player long rests after reaching the Druid Grove (such as by being killed or knocked unconscious before the long rest).== | ||
Quil will only appear in place of [[Alfira]] to progress the Dark Urge Origin's personal quest line, if Alfira is somehow rendered unavailable for the scene before the player long rests after reaching the Druid | |||
She is travelling to [[Baldur's Gate]] to publish a new song she has written. She has recently escaped an encounter with the nearby band of goblins who robbed her of her belongings and pants, and will request to stay at the party's Camp for one night. Before the party long rests, the player can learn a little about [[Dragonborn]] culture, her talent for throat-singing, and her desire to roam free, away from the restrictive clan-centric culture of her people. She will also discuss love with the player, and ask if they feel anything for anyone within the camp. | She is travelling to [[Baldur's Gate]] to publish a new song she has written. She has recently escaped an encounter with the nearby band of goblins who robbed her of her belongings and pants, and will request to stay at the party's Camp for one night. Before the party long rests, the player can learn a little about [[Dragonborn]] culture, her talent for throat-singing, and her desire to roam free, away from the restrictive clan-centric culture of her people. She will also discuss love with the player, and ask if they feel anything for anyone within the camp. | ||