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Vital Conduit Boots: Difference between revisions

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{{ up to date | 2023-08-08 }} <!-- Date format is YEAR-MONTH-DAY, like 2023-08-07. -->
{{EquipmentPage|<!-- See here for tips on how to use this template: https://bg3.wiki/wi]ki/Template:EquipmentPage -->
{{EquipmentPage|<!-- See here for tips on how to use this template: https://bg3.wiki/wi]ki/Template:EquipmentPage -->
| image = Boots Metal Githyanki Magic Faded.png
| image = Boots Metal Githyanki Magic Faded.png
| controller icon = Boots Metal Githyanki Magic Unfaded.png
| icon = Boots Metal Githyanki Magic Unfaded Icon.png
| icon = Boots Metal Githyanki Magic Unfaded Icon.png
| description = The {{rare|Vital Conduit Boots}} are a pair of rare [[Boots]] that grants the wearer temporary [[Hit Points]] when they cast a [[Spell]] that requires [[Concentration]].
| description = The {{rare|Vital Conduit Boots}} are a pair of rare [[Boots]] that grants the wearer temporary [[Hit Points]] when they cast a [[Spell]] that requires [[Concentration]].
| quote = Tenser's notes on arcane displacement were not only read by wizards - other avid readers included entreprising smiths eager to break into the magic items market<!---->
| quote = Tenser's notes on arcane displacement were not only read by wizards - other avid readers included enterprising smiths eager to break into the magic items market.<!---->
| type = Boots<!-- Item type. Choose one of: Clothing, Light Armour, Medium Armour, Heavy Armour, Shields, Amulets, Belts, Boots, Cloaks, Gloves, Helmets, Rings -->
| type = Boots<!-- Item type. Choose one of: Clothing, Light Armour, Medium Armour, Heavy Armour, Shields, Amulets, Belts, Boots, Cloaks, Gloves, Helmets, Rings -->
| proficiency = Medium Armour <!-- Leave EMPTY if no proficiency needed, otherwise choose from: Light Armour, Medium Armour, Heavy Armour, Shields -->|<!-- Following are Armour- and Shield-related properties -->
| proficiency = Medium Armour <!-- Leave EMPTY if no proficiency needed, otherwise choose from: Light Armour, Medium Armour, Heavy Armour, Shields -->
| <!-- Following are Armour- and Shield-related properties -->
| armour class = <!-- Leave EMPTY for non-Armour, otherwise: the Armour Class value displayed on the armour's tooltip. -->
| armour class = <!-- Leave EMPTY for non-Armour, otherwise: the Armour Class value displayed on the armour's tooltip. -->
| armour class bonus = <!-- Leave EMPTY for non-Shields, otherwise: the bonus to AC granted by wearing this item, e.g.: +2, +3, +4 -->
| armour class bonus = <!-- Leave EMPTY for non-Shields, otherwise: the bonus to AC granted by wearing this item, e.g.: +2, +3, +4 -->
| enchantment = <!-- Leave EMPTY for none, otherwise: +1, +2, +3, +4, +5 -->|<!-- Following are general properties, which should be filled in for ALL types of equipment. -->
| enchantment = <!-- Leave EMPTY for none, otherwise: +1, +2, +3, +4, +5 -->
| <!-- Following are general properties, which should be filled in for ALL types of equipment. -->
| rarity = rare <!-- Leave EMPTY for common, otherwise: uncommon, rare, very rare, legendary, story -->
| rarity = rare <!-- Leave EMPTY for common, otherwise: uncommon, rare, very rare, legendary, story -->
| weight kg = 2
| weight kg = 2
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| uid = MAG_Gish_TempHPWhileConcentrating_Boots
| uid = MAG_Gish_TempHPWhileConcentrating_Boots
| uuid = 306d3417-5e12-499e-832e-86b602a075de
| uuid = 306d3417-5e12-499e-832e-86b602a075de
| special = <!-- List of special features, bonuses, or abilities granted by the item. -->
| passives = Vital Conduit
* {{Passive|Vital Conduit}}
| special = * {{Skill|Athletics}} +1
* {{Skill|Athletics}} +1
| where to find = <!-- Describe where and how to obtain the item. -->
| where to find = <!-- Describe where and how to obtain the item. -->
Act 2: Sold by [[A'jak'nir Jeera]] in [[Crèche Y'llek]].
[[Act One]]: Sold by [[A'jak'nir Jeera]] in [[Crèche Y'llek]].
}}
}}
==Gallery==
<gallery heights="400">
Vital conduit boots dyed.png|[[Dye]]d variations
</gallery>
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