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→Example Calculation: Updated to account for Patch 5 changing Tavern Brawler to a DR
Guybrush42 (talk | contribs) (→Damage Sources (DS) vs. Damage Riders (DR): Rewrite for clarity and a little more brevity) |
Phantomsplit (talk | contribs) (→Example Calculation: Updated to account for Patch 5 changing Tavern Brawler to a DR) Tags: Mobile edit Mobile web edit |
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===Example Calculation=== | ===Example Calculation=== | ||
A character with | A character with 20 Strength, the [[Tavern Brawler]] Feat, {{SAI|Lightning Charges (Condition)}}, and the {{SmItemIcon|Ring of Flinging}} uses the {{SmItemIcon|Lightning Jabber}} to make a thrown weapon attack against a target which is affected by {{SAI|Hex}}. | ||
'''Damage Sources (DS):''' | '''Damage Sources (DS):''' | ||
*Thrown weapon attack using the {{SmItemIcon| | *Thrown weapon attack using the {{SmItemIcon|Lightning Jabber}} applies 1d6 (damage die) + 1 (weapon enchantment) + 5 (Strength modifier) piercing damage | ||
'''Damage Riders (DR):''' | '''Damage Riders (DR):''' | ||
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*The {{SmItemIcon|Ring of Flinging}} adds 1d4 damage which is of the same type as the weapon used (piercing in this example) to each damage source. | *The {{SmItemIcon|Ring of Flinging}} adds 1d4 damage which is of the same type as the weapon used (piercing in this example) to each damage source. | ||
*{{SAI|Hex}} adds 1d6 necrotic damage to each damage source. | *{{SAI|Hex}} adds 1d6 necrotic damage to each damage source. | ||
*[[Tavern Brawler]] adds the character's Strength modifier to thrown weapon attacks an additional time | |||
'''Damage Riders treated as Damage Sources (DRS):''' | '''Damage Riders treated as Damage Sources (DRS):''' | ||
*The | *The additional 1d4 damage from the {{SmItemIcon|Lightning Jabber}} is a damage rider treated as a damage source. This means it will cause all of the Damage Riders listed above to activate a second time. | ||
'''Calculating total damage:''' | '''Calculating total damage:''' | ||
To determine the total damage applied take each DS and DRS. Then apply the damage riders onto each of these. In this example that means one should evaluate the | To determine the total damage applied take each DS and DRS. Then apply the damage riders onto each of these. In this example that means one should evaluate the normal damage source of throwing a spear plus all damage riders, followed by the additional lightning damage from the {{SmItemIcon|Lightning Jabber}} with all damage riders applied again. | ||
Treating the bonus lighting damage from throwing the {{SmItemIcon|Lightning Jabber}} as ''DRS''' means the damage roll in the above scenario would on average yield 36 total damage (ignoring resistances) calculated as follows: | |||
*{{InfoBlob|{{DieIcon| | *{{InfoBlob|{{DieIcon|d6|Piercing}} 1d6 (3.5 avg) (weapon damage die) + 1 (weapon enchantment) + 5 (Strength modifier) {{DamageType|Piercing}}}} from the {{SmItemIcon|Lightning Jabber}} thrown weapon attack, [DS] | ||
**{{InfoBlob|{{DieIcon|d4|Piercing}} +1d4 (2.5 avg) {{DamageType|Piercing}}}} damage from the {{SmItemIcon|Ring of Flinging}}, [DR] | **{{InfoBlob|{{DieIcon|d4|Piercing}} +1d4 (2.5 avg) {{DamageType|Piercing}}}} damage from the {{SmItemIcon|Ring of Flinging}}, [DR] | ||
**{{InfoBlob|+1 {{DamageType|Lightning}} damage}} from {{SAI|Lightning Charges (Condition)}}, [DR] | **{{InfoBlob|+1 {{DamageType|Lightning}} damage}} from {{SAI|Lightning Charges (Condition)}}, [DR] | ||
**{{InfoBlob|{{DieIcon|d6|Necrotic}} +1d6 (3.5 avg) {{DamageType|Necrotic}}}} damage from {{SAI|Hex}}, [DR] | **{{InfoBlob|{{DieIcon|d6|Necrotic}} +1d6 (3.5 avg) {{DamageType|Necrotic}}}} damage from {{SAI|Hex}}, [DR] | ||
**{{InfoBlob|+5 {{DamageType|Piercing}} damage}} damage from [[Tavern Brawler]] on a character with 20 Strength, [DR] | |||
*{{InfoBlob|+ | *{{InfoBlob|{{DieIcon|d4|Lightning}} +1d4 (2.5 avg) {{DamageType|Lightning}}}} damage}} from the bonus effect of throwing the {{SmItemIcon|Lightning Jabber}}, [DRS] | ||
**{{InfoBlob|+1d4 (2.5 avg) {{DamageType|Piercing}} | **{{InfoBlob|{{DieIcon|d4|Piercing}} +1d4 (2.5 avg) {{DamageType|Piercing}}}} damage from the {{SmItemIcon|Ring of Flinging}}, [DR] | ||
**{{InfoBlob|+1 {{DamageType|Lightning}} damage}} from {{SAI|Lightning Charges (Condition)}} | **{{InfoBlob|+1 {{DamageType|Lightning}} damage}} from {{SAI|Lightning Charges (Condition)}}, [DR] | ||
**{{InfoBlob|{{DieIcon|d6|Necrotic}} +1d6 (3.5 avg) {{DamageType|Necrotic}}}} damage from | **{{InfoBlob|{{DieIcon|d6|Necrotic}} +1d6 (3.5 avg) {{DamageType|Necrotic}}}} damage from {{SAI|Hex}}, [DR] | ||
**{{InfoBlob|+5 {{DamageType|Piercing}} damage}} damage from [[Tavern Brawler]] on a character with 20 Strength, [DR] | |||
*{{InfoBlob|{{DieIcon| | As a ''hypothetical'' scenario to show the impact that this minor detail can have, instead imagine the bonus lighting damage from throwing the {{SmItemIcon|Lightning Jabber}} is treated as a DR in the above scenario. In this ''hypothetical'' scenario the above damage roll would yield 24 total damage on average (ignoring resistances) calculated as follows: | ||
*{{InfoBlob|{{DieIcon|d6|Piercing}} 1d6 (3.5 avg) (weapon damage die) + 1 (weapon enchantment) + 5 (Strength modifier) {{DamageType|Piercing}}}} from the {{SmItemIcon|Lightning Jabber}} thrown weapon attack, [DS] | |||
**{{InfoBlob|{{DieIcon|d4|Piercing}} +1d4 (2.5 avg) {{DamageType|Piercing}}}} damage from the {{SmItemIcon|Ring of Flinging}}, [DR] | **{{InfoBlob|{{DieIcon|d4|Piercing}} +1d4 (2.5 avg) {{DamageType|Piercing}}}} damage from the {{SmItemIcon|Ring of Flinging}}, [DR] | ||
**{{InfoBlob|+1 {{DamageType|Lightning}} damage}} from {{SAI|Lightning Charges (Condition)}}, [DR] | **{{InfoBlob|+1 {{DamageType|Lightning}} damage}} from {{SAI|Lightning Charges (Condition)}}, [DR] | ||
**{{InfoBlob|{{DieIcon|d6|Necrotic}} +1d6 (3.5 avg) {{DamageType|Necrotic}}}} damage from {{SAI|Hex}}, [DR] | **{{InfoBlob|{{DieIcon|d6|Necrotic}} +1d6 (3.5 avg) {{DamageType|Necrotic}}}} damage from {{SAI|Hex}}, [DR] | ||
**{{InfoBlob|+ | **{{InfoBlob|+5 {{DamageType|Piercing}} damage}} damage from [[Tavern Brawler]] on a character with 20 Strength, [DR] | ||
**{{InfoBlob|{{DieIcon|d4|Lightning}} +1d4 (2.5 avg) {{DamageType|Lightning}}}} damage}} from the bonus effect of throwing the {{SmItemIcon|Lightning Jabber}} in the *"hypothetical" scenario where it is treated as a traditional damage rider [DR] | |||
This is a simple example to demonstrate the underlying principles. By mixing and matching multiple DR and DRS effects it is possible to deal hundreds (and in extreme cases with proper conditions over 1,000) points of damage with a single attack. | |||
==DRS effects== | ==DRS effects== |